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refactor(Core): replace NULL with nullptr (#4593)
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@@ -479,7 +479,7 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recvData)
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return;
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if (_player->CanAddQuest(quest, true))
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_player->AddQuestAndCheckCompletion(quest, nullptr); // NULL, this prevent DB script from duplicate running
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_player->AddQuestAndCheckCompletion(quest, nullptr); // nullptr, this prevent DB script from duplicate running
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_player->SetDivider(0);
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}
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