refactor(Core): replace NULL with nullptr (#4593)

This commit is contained in:
Kitzunu
2021-03-02 01:34:20 +01:00
committed by GitHub
parent dbefa17a53
commit 28f1dc5c0c
231 changed files with 923 additions and 923 deletions

View File

@@ -110,12 +110,12 @@ Object* ObjectAccessor::GetObjectByTypeMask(WorldObject const& p, uint64 guid, u
Corpse* ObjectAccessor::GetCorpse(WorldObject const& u, uint64 guid)
{
return GetObjectInMap(guid, u.GetMap(), (Corpse*)NULL);
return GetObjectInMap(guid, u.GetMap(), (Corpse*)nullptr);
}
GameObject* ObjectAccessor::GetGameObject(WorldObject const& u, uint64 guid)
{
return GetObjectInMap(guid, u.GetMap(), (GameObject*)NULL);
return GetObjectInMap(guid, u.GetMap(), (GameObject*)nullptr);
}
Transport* ObjectAccessor::GetTransport(WorldObject const& u, uint64 guid)
@@ -129,27 +129,27 @@ Transport* ObjectAccessor::GetTransport(WorldObject const& u, uint64 guid)
DynamicObject* ObjectAccessor::GetDynamicObject(WorldObject const& u, uint64 guid)
{
return GetObjectInMap(guid, u.GetMap(), (DynamicObject*)NULL);
return GetObjectInMap(guid, u.GetMap(), (DynamicObject*)nullptr);
}
Unit* ObjectAccessor::GetUnit(WorldObject const& u, uint64 guid)
{
return GetObjectInMap(guid, u.GetMap(), (Unit*)NULL);
return GetObjectInMap(guid, u.GetMap(), (Unit*)nullptr);
}
Creature* ObjectAccessor::GetCreature(WorldObject const& u, uint64 guid)
{
return GetObjectInMap(guid, u.GetMap(), (Creature*)NULL);
return GetObjectInMap(guid, u.GetMap(), (Creature*)nullptr);
}
Pet* ObjectAccessor::GetPet(WorldObject const& u, uint64 guid)
{
return GetObjectInMap(guid, u.GetMap(), (Pet*)NULL);
return GetObjectInMap(guid, u.GetMap(), (Pet*)nullptr);
}
Player* ObjectAccessor::GetPlayer(WorldObject const& u, uint64 guid)
{
return GetObjectInMap(guid, u.GetMap(), (Player*)NULL);
return GetObjectInMap(guid, u.GetMap(), (Player*)nullptr);
}
Creature* ObjectAccessor::GetCreatureOrPetOrVehicle(WorldObject const& u, uint64 guid)
@@ -165,22 +165,22 @@ Creature* ObjectAccessor::GetCreatureOrPetOrVehicle(WorldObject const& u, uint64
Pet* ObjectAccessor::FindPet(uint64 guid)
{
return GetObjectInWorld(guid, (Pet*)NULL);
return GetObjectInWorld(guid, (Pet*)nullptr);
}
Player* ObjectAccessor::FindPlayer(uint64 guid)
{
return GetObjectInWorld(guid, (Player*)NULL);
return GetObjectInWorld(guid, (Player*)nullptr);
}
Player* ObjectAccessor::FindPlayerInOrOutOfWorld(uint64 guid)
{
return GetObjectInOrOutOfWorld(guid, (Player*)NULL);
return GetObjectInOrOutOfWorld(guid, (Player*)nullptr);
}
Unit* ObjectAccessor::FindUnit(uint64 guid)
{
return GetObjectInWorld(guid, (Unit*)NULL);
return GetObjectInWorld(guid, (Unit*)nullptr);
}
Player* ObjectAccessor::FindConnectedPlayer(uint64 const& guid)
@@ -334,7 +334,7 @@ Corpse* ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia
sLog->outStaticDebug("Deleting Corpse and spawned bones.");
#endif
// Map can be NULL
// Map can be nullptr
Map* map = corpse->FindMap();
bool inWorld = corpse->IsInWorld();
@@ -419,7 +419,7 @@ void ObjectAccessor::RemoveOldCorpses()
next2 = itr;
++next2;
Corpse* c = GetObjectInWorld((*itr), (Corpse*)NULL);
Corpse* c = GetObjectInWorld((*itr), (Corpse*)nullptr);
if (c)
{
if (!c->IsExpired(now))