refactor(Core): replace NULL with nullptr (#4593)

This commit is contained in:
Kitzunu
2021-03-02 01:34:20 +01:00
committed by GitHub
parent dbefa17a53
commit 28f1dc5c0c
231 changed files with 923 additions and 923 deletions

View File

@@ -1361,7 +1361,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
{
sObjectMgr->RemoveCreatureFromGrid(*itr, data);
if (Creature* creature = ObjectAccessor::GetObjectInWorld(MAKE_NEW_GUID(*itr, data->id, HIGHGUID_UNIT), (Creature*)NULL))
if (Creature* creature = ObjectAccessor::GetObjectInWorld(MAKE_NEW_GUID(*itr, data->id, HIGHGUID_UNIT), (Creature*)nullptr))
creature->AddObjectToRemoveList();
}
}
@@ -1383,7 +1383,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
{
sObjectMgr->RemoveGameobjectFromGrid(*itr, data);
if (GameObject* pGameobject = ObjectAccessor::GetObjectInWorld(MAKE_NEW_GUID(*itr, data->id, HIGHGUID_GAMEOBJECT), (GameObject*)NULL))
if (GameObject* pGameobject = ObjectAccessor::GetObjectInWorld(MAKE_NEW_GUID(*itr, data->id, HIGHGUID_GAMEOBJECT), (GameObject*)nullptr))
pGameobject->AddObjectToRemoveList();
}
}
@@ -1409,7 +1409,7 @@ void GameEventMgr::ChangeEquipOrModel(int16 event_id, bool activate)
continue;
// Update if spawned
Creature* creature = ObjectAccessor::GetObjectInWorld(MAKE_NEW_GUID(itr->first, data->id, HIGHGUID_UNIT), (Creature*)NULL);
Creature* creature = ObjectAccessor::GetObjectInWorld(MAKE_NEW_GUID(itr->first, data->id, HIGHGUID_UNIT), (Creature*)nullptr);
if (creature)
{
if (activate)