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refactor(Core): replace NULL with nullptr (#4593)
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@@ -837,7 +837,7 @@ void StaticTransport::Update(uint32 diff)
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void StaticTransport::RelocateToProgress(uint32 progress)
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{
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TransportAnimationEntry const* curr = NULL, *next = nullptr;
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TransportAnimationEntry const* curr = nullptr, *next = nullptr;
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float percPos;
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if (m_goValue.Transport.AnimationInfo->GetAnimNode(progress, curr, next, percPos))
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{
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