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refactor(Core): replace NULL with nullptr (#4593)
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@@ -126,7 +126,7 @@ void Totem::UnSummon(uint32 msTime)
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player->SendAutoRepeatCancel(this);
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if (SpellInfo const* spell = sSpellMgr->GetSpellInfo(GetUInt32Value(UNIT_CREATED_BY_SPELL)))
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player->SendCooldownEvent(spell, 0, NULL, false);
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player->SendCooldownEvent(spell, 0, nullptr, false);
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if (Group* group = player->GetGroup())
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{
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