fix(Core/Object): Fix WorldObject::SetZoneScript unsafe cast to InstanceMap (#11226)

* cherry-pick commit (e9992066a5)

Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com>

Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
This commit is contained in:
Kitzunu
2022-04-02 00:37:56 +02:00
committed by GitHub
parent 0e7dfb943b
commit 285504e79d

View File

@@ -2272,8 +2272,8 @@ void WorldObject::SetZoneScript()
{
if (Map* map = FindMap())
{
if (map->IsDungeon())
m_zoneScript = (ZoneScript*)map->ToInstanceMap()->GetInstanceScript();
if (InstanceMap* instanceMap = map->ToInstanceMap())
m_zoneScript = reinterpret_cast<ZoneScript*>(instanceMap->GetInstanceScript());
else if (!map->IsBattlegroundOrArena())
{
uint32 zoneId = GetZoneId();