mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-23 13:46:24 +00:00
Merge branch 'master' into Playerbot
This commit is contained in:
@@ -139,7 +139,6 @@ public:
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{ "points_of_interest", HandleReloadPointsOfInterestCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "prospecting_loot_template", HandleReloadLootTemplatesProspectingCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "quest_greeting", HandleReloadQuestGreetingCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "quest_greeting_locale", HandleReloadLocalesQuestGreetingCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "quest_poi", HandleReloadQuestPOICommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "quest_template", HandleReloadQuestTemplateCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "reference_loot_template", HandleReloadLootTemplatesReferenceCommand, SEC_ADMINISTRATOR, Console::Yes },
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@@ -166,6 +165,7 @@ public:
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{ "spell_threats", HandleReloadSpellThreatsCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "spell_group_stack_rules", HandleReloadSpellGroupStackRulesCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "player_loot_template", HandleReloadLootTemplatesPlayerCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "module_string", HandleReloadModuleStringCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "acore_string", HandleReloadAcoreStringCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "warden_action", HandleReloadWardenactionCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "waypoint_scripts", HandleReloadWpScriptsCommand, SEC_ADMINISTRATOR, Console::Yes },
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@@ -269,7 +269,6 @@ public:
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HandleReloadQuestAreaTriggersCommand(handler);
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HandleReloadQuestPOICommand(handler);
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HandleReloadQuestTemplateCommand(handler);
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HandleReloadLocalesQuestGreetingCommand(handler);
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LOG_INFO("server.loading", "Reloading Quests Relations...");
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sObjectMgr->LoadQuestStartersAndEnders();
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@@ -555,13 +554,8 @@ public:
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LOG_INFO("server.loading", "Reloading Quest Greeting ...");
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sObjectMgr->LoadQuestGreetings();
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handler->SendGlobalGMSysMessage("DB table `quest_greeting` reloaded.");
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return true;
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}
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static bool HandleReloadLocalesQuestGreetingCommand(ChatHandler* handler)
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{
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LOG_INFO("server.loading", "Reloading Quest Greeting locales...");
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sObjectMgr->LoadQuestGreetingsLocales();
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sObjectMgr->LoadQuestGreetingsLocales(); // Must be after LoadQuestGreetings()
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handler->SendGlobalGMSysMessage("DB table `quest_greeting_locale` reloaded.");
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return true;
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}
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@@ -716,6 +710,17 @@ public:
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return true;
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}
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static bool HandleReloadModuleStringCommand(ChatHandler* handler)
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{
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LOG_INFO("server.loading", "Reloading module_string Table!");
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sObjectMgr->LoadModuleStrings();
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handler->SendGlobalGMSysMessage("DB table `module_string` reloaded.");
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LOG_INFO("server.loading", "Reloading module_string_locale Table!");
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sObjectMgr->LoadModuleStringsLocale();
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handler->SendGlobalGMSysMessage("DB table `module_string_locale` reloaded.");
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return true;
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}
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static bool HandleReloadAcoreStringCommand(ChatHandler* handler)
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{
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LOG_INFO("server.loading", "Reloading acore_string Table!");
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@@ -659,13 +659,14 @@ class spell_illidari_council_judgement : public SpellScript
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void HandleScriptEffect(SpellEffIndex /*effIndex*/)
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{
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Unit::AuraEffectList const& auras = GetCaster()->GetAuraEffectsByType(SPELL_AURA_DUMMY);
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for (Unit::AuraEffectList::const_iterator i = auras.begin(); i != auras.end(); ++i)
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auto const& auras = GetCaster()->GetAuraEffectsByType(SPELL_AURA_DUMMY);
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for (auto i = auras.begin(); i != auras.end(); ++i)
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{
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if ((*i)->GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_SEAL && (*i)->GetEffIndex() == EFFECT_2)
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if (sSpellMgr->GetSpellInfo((*i)->GetAmount()))
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{
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GetCaster()->CastSpell(GetHitUnit(), (*i)->GetAmount(), true);
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GetCaster()->RemoveAurasDueToSpell((*i)->GetSpellInfo()->Id);
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break;
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}
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}
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@@ -468,6 +468,57 @@ public:
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}
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};
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/*####
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## go_l70_etc_music
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####*/
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enum L70ETCMusic
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{
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MUSIC_L70_ETC_MUSIC = 11803
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};
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enum L70ETCMusicEvents
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{
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EVENT_ETC_START_MUSIC = 1
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};
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class go_l70_etc_music : public GameObjectScript
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{
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public:
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go_l70_etc_music() : GameObjectScript("go_l70_etc_music") { }
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struct go_l70_etc_musicAI : public GameObjectAI
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{
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go_l70_etc_musicAI(GameObject* go) : GameObjectAI(go)
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{
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_events.ScheduleEvent(EVENT_ETC_START_MUSIC, 1600);
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}
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void UpdateAI(uint32 diff) override
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{
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_events.Update(diff);
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while (uint32 eventId = _events.ExecuteEvent())
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{
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switch (eventId)
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{
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case EVENT_ETC_START_MUSIC:
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me->PlayDirectMusic(MUSIC_L70_ETC_MUSIC);
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_events.ScheduleEvent(EVENT_ETC_START_MUSIC, 1600); // Every 1.6 seconds SMSG_PLAY_MUSIC packet (PlayDirectMusic) is pushed to the client (sniffed value)
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break;
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default:
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break;
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}
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}
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}
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private:
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EventMap _events;
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};
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GameObjectAI* GetAI(GameObject* go) const override
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{
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return new go_l70_etc_musicAI(go);
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}
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};
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// Theirs
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/*####
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## go_brewfest_music
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@@ -1911,6 +1962,7 @@ void AddSC_go_scripts()
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new go_heat();
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new go_bear_trap();
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new go_duskwither_spire_power_source();
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new go_l70_etc_music();
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// Theirs
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new go_brewfest_music();
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