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feat(Core/Grids): Implement visibility notifier (#15919)
* Cherry-picked from TrinityCore (unable to find author)
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@@ -443,8 +443,6 @@ public:
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GetUnitOwner()->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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GetUnitOwner()->SetStandState(UNIT_STAND_STATE_DEAD);
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GetUnitOwner()->m_last_notify_position.Relocate(0.0f, 0.0f, 0.0f);
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GetUnitOwner()->m_delayed_unit_relocation_timer = 1000;
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}
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void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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