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feat(Core/Grids): Implement visibility notifier (#15919)
* Cherry-picked from TrinityCore (unable to find author)
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@@ -551,6 +551,6 @@ void BattlegroundAB::ApplyPhaseMask()
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for (auto const& itr : bgPlayerMap)
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{
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itr.second->SetPhaseMask(phaseMask, false);
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itr.second->UpdateObjectVisibility(true, false);
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itr.second->UpdateObjectVisibility(true);
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}
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}
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