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chore(Scripts/Spells): Remove a few aura types being passed as spells in the validator (#11576)
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@@ -1725,11 +1725,6 @@ class spell_gen_remove_flight_auras : public SpellScript
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{
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PrepareSpellScript(spell_gen_remove_flight_auras);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_AURA_FLY, SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED });
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}
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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