From 26ae2ce2d62691be6e4b1e318779f623e2636d63 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Viste=28=D0=9A=D0=B8=D1=80=D0=B8=D0=BB=D0=BB=29?= Date: Mon, 11 Mar 2019 23:46:57 +0300 Subject: [PATCH] fix(Core/Player): close all character tickets when delete (#1565) --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5841c6377..e30b6f40f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4725,7 +4725,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC // close player ticket if any GmTicket* ticket = sTicketMgr->GetTicketByPlayer(playerguid); if (ticket) - ticket->SetClosedBy(playerguid); + sTicketMgr->CloseTicket(ticket->GetId(), playerguid); // remove from group if (uint32 groupId = GetGroupIdFromStorage(guid))