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fix(Core/Collision): typo in VMap BIH generation. (#7066)
* Core/Collision: Fix typo in VMap BIH generation. Fixed #5768. * Bump vmap and mmap versions. * chore: update data version in the bash installer
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@@ -12,8 +12,8 @@
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namespace VMAP
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{
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const char VMAP_MAGIC[] = "VMAP_4.5";
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const char RAW_VMAP_MAGIC[] = "VMAP045"; // used in extracted vmap files with raw data
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const char VMAP_MAGIC[] = "VMAP_4.6";
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const char RAW_VMAP_MAGIC[] = "VMAP046"; // used in extracted vmap files with raw data
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const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree";
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// defined in TileAssembler.cpp currently...
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