From 25c77a59c9559844001640aa853b70708bf3a50c Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Tue, 14 Feb 2023 05:17:08 -0300 Subject: [PATCH] fix(Scripts/Ulduar): Don't load encounter states as IN_PROGRESS (#15041) --- .../scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index f9acc923d..22a2ec38f 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -1088,6 +1088,14 @@ public: data >> C_of_Ulduar_MASK; data >> m_mageBarrier; + + for (uint8 i = 0; i < (MAX_ENCOUNTER - 1); ++i) + { + if (m_auiEncounter[i] == IN_PROGRESS) + { + m_auiEncounter[i] = NOT_STARTED; + } + } } void WriteSaveDataMore(std::ostringstream& data) override