fix(Core): Crashfix. (#11903)

* fix(Core): Crashfix.

Fixes #11650

* Update.
This commit is contained in:
UltraNix
2022-06-26 09:50:22 +02:00
committed by GitHub
parent e258a96e38
commit 255c5d8b72
3 changed files with 30 additions and 11 deletions

View File

@@ -8973,16 +8973,18 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
// only if current pet in slot
pet->SavePetToDB(mode);
ASSERT(m_petStable->CurrentPet && m_petStable->CurrentPet->PetNumber == pet->GetCharmInfo()->GetPetNumber());
if (mode == PET_SAVE_NOT_IN_SLOT)
if (m_petStable->CurrentPet && m_petStable->CurrentPet->PetNumber == pet->GetCharmInfo()->GetPetNumber())
{
m_petStable->UnslottedPets.push_back(std::move(*m_petStable->CurrentPet));
m_petStable->CurrentPet.reset();
if (mode == PET_SAVE_NOT_IN_SLOT)
{
m_petStable->UnslottedPets.push_back(std::move(*m_petStable->CurrentPet));
m_petStable->CurrentPet.reset();
}
else if (mode == PET_SAVE_AS_DELETED)
m_petStable->CurrentPet.reset();
// else if (stable slots) handled in opcode handlers due to required swaps
// else (current pet) doesnt need to do anything
}
else if (mode == PET_SAVE_AS_DELETED)
m_petStable->CurrentPet.reset();
// else if (stable slots) handled in opcode handlers due to required swaps
// else (current pet) doesnt need to do anything
SetMinion(pet, false);