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fix(Core/Spells): Overflow damage (#13424)
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@@ -122,7 +122,7 @@ class spell_rog_blade_flurry : public AuraScript
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (procTarget && damageInfo)
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{
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int32 damage = damageInfo->GetUnmitigatedDamage();
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int32 damage = damageInfo->GetDamage();
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CustomSpellValues values;
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values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage);
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