mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-18 19:35:42 +00:00
refactor(GameObjectAI): Change self-accessor to "me" (#9041)
This commit is contained in:
@@ -164,10 +164,10 @@ class go_suppression_device : public GameObjectScript
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_SUPPRESSION_CAST:
|
||||
if (go->GetGoState() == GO_STATE_READY)
|
||||
if (me->GetGoState() == GO_STATE_READY)
|
||||
{
|
||||
go->CastSpell(nullptr, SPELL_SUPPRESSION_AURA);
|
||||
go->SendCustomAnim(0);
|
||||
me->CastSpell(nullptr, SPELL_SUPPRESSION_AURA);
|
||||
me->SendCustomAnim(0);
|
||||
}
|
||||
_events.ScheduleEvent(EVENT_SUPPRESSION_CAST, 5000);
|
||||
break;
|
||||
@@ -188,7 +188,7 @@ class go_suppression_device : public GameObjectScript
|
||||
_events.ScheduleEvent(EVENT_SUPPRESSION_RESET, 30000, 120000);
|
||||
break;
|
||||
case GO_JUST_DEACTIVATED: // This case prevents the Gameobject despawn by Disarm Trap
|
||||
go->SetLootState(GO_READY);
|
||||
me->SetLootState(GO_READY);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -207,10 +207,10 @@ class go_suppression_device : public GameObjectScript
|
||||
if (_active)
|
||||
return;
|
||||
_active = true;
|
||||
if (go->GetGoState() == GO_STATE_ACTIVE)
|
||||
go->SetGoState(GO_STATE_READY);
|
||||
go->SetLootState(GO_READY);
|
||||
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||
if (me->GetGoState() == GO_STATE_ACTIVE)
|
||||
me->SetGoState(GO_STATE_READY);
|
||||
me->SetLootState(GO_READY);
|
||||
me->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||
_events.ScheduleEvent(EVENT_SUPPRESSION_CAST, 1000);
|
||||
}
|
||||
|
||||
@@ -219,8 +219,8 @@ class go_suppression_device : public GameObjectScript
|
||||
if (!_active)
|
||||
return;
|
||||
_active = false;
|
||||
go->SetGoState(GO_STATE_ACTIVE);
|
||||
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||
me->SetGoState(GO_STATE_ACTIVE);
|
||||
me->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||
_events.CancelEvent(EVENT_SUPPRESSION_CAST);
|
||||
}
|
||||
|
||||
|
||||
@@ -318,8 +318,8 @@ class go_chromaggus_lever : public GameObjectScript
|
||||
_instance->HandleGameObject(ObjectGuid::Empty, true, go);
|
||||
}
|
||||
|
||||
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE | GO_FLAG_IN_USE);
|
||||
go->SetGoState(GO_STATE_ACTIVE);
|
||||
me->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE | GO_FLAG_IN_USE);
|
||||
me->SetGoState(GO_STATE_ACTIVE);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -2105,16 +2105,16 @@ public:
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
go->SetLootState(GO_READY);
|
||||
me->SetLootState(GO_READY);
|
||||
|
||||
_scheduler.Schedule(Seconds(1), [this](TaskContext /*context*/)
|
||||
{
|
||||
go->UseDoorOrButton();
|
||||
go->CastSpell(nullptr, SPELL_MOLE_MACHINE_EMERGE);
|
||||
me->UseDoorOrButton();
|
||||
me->CastSpell(nullptr, SPELL_MOLE_MACHINE_EMERGE);
|
||||
})
|
||||
.Schedule(Seconds(4), [this](TaskContext /*context*/)
|
||||
{
|
||||
if (GameObject* trap = go->GetLinkedTrap())
|
||||
if (GameObject* trap = me->GetLinkedTrap())
|
||||
{
|
||||
trap->UseDoorOrButton();
|
||||
trap->SetLootState(GO_READY);
|
||||
|
||||
@@ -273,7 +273,7 @@ public:
|
||||
private:
|
||||
void initBlyCrewMember(uint32 entry, float x, float y, float z)
|
||||
{
|
||||
if (Creature* crew = ObjectAccessor::GetCreature(*go, instance->GetGuidData(entry)))
|
||||
if (Creature* crew = ObjectAccessor::GetCreature(*me, instance->GetGuidData(entry)))
|
||||
{
|
||||
crew->SetReactState(REACT_AGGRESSIVE);
|
||||
crew->SetWalk(true);
|
||||
|
||||
@@ -1013,7 +1013,7 @@ public:
|
||||
{
|
||||
if (reportUse)
|
||||
{
|
||||
uint32 gossipId = go->GetGOInfo()->GetGossipMenuId();
|
||||
uint32 gossipId = me->GetGOInfo()->GetGossipMenuId();
|
||||
bool _twilightSetAura = (player->HasAura(AURA_TWILIGHT_SET, player->GetGUID()) ? true : false);
|
||||
bool _medallionAura = (player->HasAura(AURA_MEDALLION, player->GetGUID()) ? true : false);
|
||||
bool _ringAura = (player->HasAura(AURA_RING, player->GetGUID()) ? true : false);
|
||||
@@ -1023,19 +1023,19 @@ public:
|
||||
case GOSSIPID_LESSER_WS:
|
||||
{
|
||||
if (!_twilightSetAura)
|
||||
go->CastSpell(player, SPELL_PUNISHMENT);
|
||||
me->CastSpell(player, SPELL_PUNISHMENT);
|
||||
break;
|
||||
}
|
||||
case GOSSIPID_WS:
|
||||
{
|
||||
if (!_twilightSetAura || !_medallionAura)
|
||||
go->CastSpell(player, SPELL_PUNISHMENT);
|
||||
me->CastSpell(player, SPELL_PUNISHMENT);
|
||||
break;
|
||||
}
|
||||
case GOSSIPID_GREATER_WS:
|
||||
{
|
||||
if (!_twilightSetAura || !_medallionAura || !_ringAura)
|
||||
go->CastSpell(player, SPELL_PUNISHMENT);
|
||||
me->CastSpell(player, SPELL_PUNISHMENT);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -1054,19 +1054,19 @@ public:
|
||||
switch (action)
|
||||
{
|
||||
case 0:
|
||||
SummonNPC(go, player, RAND(NPC_TEMPLAR_WATER, NPC_TEMPLAR_FIRE, NPC_TEMPLAR_EARTH, NPC_TEMPLAR_AIR), SPELL_TEMPLAR_RANDOM);
|
||||
SummonNPC(me, player, RAND(NPC_TEMPLAR_WATER, NPC_TEMPLAR_FIRE, NPC_TEMPLAR_EARTH, NPC_TEMPLAR_AIR), SPELL_TEMPLAR_RANDOM);
|
||||
break;
|
||||
case 1:
|
||||
SummonNPC(go, player, NPC_TEMPLAR_FIRE, SPELL_TEMPLAR_FIRE);
|
||||
SummonNPC(me, player, NPC_TEMPLAR_FIRE, SPELL_TEMPLAR_FIRE);
|
||||
break;
|
||||
case 2:
|
||||
SummonNPC(go, player, NPC_TEMPLAR_WATER, SPELL_TEMPLAR_WATER);
|
||||
SummonNPC(me, player, NPC_TEMPLAR_WATER, SPELL_TEMPLAR_WATER);
|
||||
break;
|
||||
case 3:
|
||||
SummonNPC(go, player, NPC_TEMPLAR_EARTH, SPELL_TEMPLAR_EARTH);
|
||||
SummonNPC(me, player, NPC_TEMPLAR_EARTH, SPELL_TEMPLAR_EARTH);
|
||||
break;
|
||||
case 4:
|
||||
SummonNPC(go, player, NPC_TEMPLAR_AIR, SPELL_TEMPLAR_AIR);
|
||||
SummonNPC(me, player, NPC_TEMPLAR_AIR, SPELL_TEMPLAR_AIR);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -1077,19 +1077,19 @@ public:
|
||||
switch (action)
|
||||
{
|
||||
case 0:
|
||||
SummonNPC(go, player, RAND(NPC_DUKE_WATER, NPC_DUKE_FIRE, NPC_DUKE_EARTH, NPC_DUKE_AIR), SPELL_DUKE_RANDOM);
|
||||
SummonNPC(me, player, RAND(NPC_DUKE_WATER, NPC_DUKE_FIRE, NPC_DUKE_EARTH, NPC_DUKE_AIR), SPELL_DUKE_RANDOM);
|
||||
break;
|
||||
case 1:
|
||||
SummonNPC(go, player, NPC_DUKE_FIRE, SPELL_DUKE_FIRE);
|
||||
SummonNPC(me, player, NPC_DUKE_FIRE, SPELL_DUKE_FIRE);
|
||||
break;
|
||||
case 2:
|
||||
SummonNPC(go, player, NPC_DUKE_WATER, SPELL_DUKE_WATER);
|
||||
SummonNPC(me, player, NPC_DUKE_WATER, SPELL_DUKE_WATER);
|
||||
break;
|
||||
case 3:
|
||||
SummonNPC(go, player, NPC_DUKE_EARTH, SPELL_DUKE_EARTH);
|
||||
SummonNPC(me, player, NPC_DUKE_EARTH, SPELL_DUKE_EARTH);
|
||||
break;
|
||||
case 4:
|
||||
SummonNPC(go, player, NPC_DUKE_AIR, SPELL_DUKE_AIR);
|
||||
SummonNPC(me, player, NPC_DUKE_AIR, SPELL_DUKE_AIR);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -1100,19 +1100,19 @@ public:
|
||||
switch (action)
|
||||
{
|
||||
case 0:
|
||||
SummonNPC(go, player, RAND(NPC_ROYAL_WATER, NPC_ROYAL_FIRE, NPC_ROYAL_EARTH, NPC_ROYAL_AIR), SPELL_ROYAL_RANDOM);
|
||||
SummonNPC(me, player, RAND(NPC_ROYAL_WATER, NPC_ROYAL_FIRE, NPC_ROYAL_EARTH, NPC_ROYAL_AIR), SPELL_ROYAL_RANDOM);
|
||||
break;
|
||||
case 1:
|
||||
SummonNPC(go, player, NPC_ROYAL_FIRE, SPELL_ROYAL_FIRE);
|
||||
SummonNPC(me, player, NPC_ROYAL_FIRE, SPELL_ROYAL_FIRE);
|
||||
break;
|
||||
case 2:
|
||||
SummonNPC(go, player, NPC_ROYAL_WATER, SPELL_ROYAL_WATER);
|
||||
SummonNPC(me, player, NPC_ROYAL_WATER, SPELL_ROYAL_WATER);
|
||||
break;
|
||||
case 3:
|
||||
SummonNPC(go, player, NPC_ROYAL_EARTH, SPELL_ROYAL_EARTH);
|
||||
SummonNPC(me, player, NPC_ROYAL_EARTH, SPELL_ROYAL_EARTH);
|
||||
break;
|
||||
case 4:
|
||||
SummonNPC(go, player, NPC_ROYAL_AIR, SPELL_ROYAL_AIR);
|
||||
SummonNPC(me, player, NPC_ROYAL_AIR, SPELL_ROYAL_AIR);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
@@ -1101,7 +1101,7 @@ public:
|
||||
bool GossipHello(Player* player, bool /*reportUse*/) override
|
||||
{
|
||||
bool hasKey = true;
|
||||
if (LockEntry const* lock = sLockStore.LookupEntry(go->GetGOInfo()->goober.lockId))
|
||||
if (LockEntry const* lock = sLockStore.LookupEntry(me->GetGOInfo()->goober.lockId))
|
||||
{
|
||||
hasKey = false;
|
||||
for (uint32 i = 0; i < MAX_LOCK_CASE; ++i)
|
||||
@@ -1124,18 +1124,18 @@ public:
|
||||
return false;
|
||||
_locked = true;
|
||||
// Start Algalon event
|
||||
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
|
||||
me->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
|
||||
events.ScheduleEvent(EVENT_DESPAWN_CONSOLE, 5000);
|
||||
if (Creature* brann = go->SummonCreature(NPC_BRANN_BRONZBEARD_ALG, BrannIntroSpawnPos))
|
||||
if (Creature* brann = me->SummonCreature(NPC_BRANN_BRONZBEARD_ALG, BrannIntroSpawnPos))
|
||||
brann->AI()->DoAction(ACTION_START_INTRO);
|
||||
|
||||
if (InstanceScript* instance = go->GetInstanceScript())
|
||||
if (InstanceScript* instance = me->GetInstanceScript())
|
||||
{
|
||||
instance->SetData(DATA_ALGALON_SUMMON_STATE, 1);
|
||||
if (GameObject* sigil = ObjectAccessor::GetGameObject(*go, instance->GetGuidData(GO_DOODAD_UL_SIGILDOOR_01)))
|
||||
if (GameObject* sigil = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(GO_DOODAD_UL_SIGILDOOR_01)))
|
||||
sigil->SetGoState(GO_STATE_ACTIVE);
|
||||
|
||||
if (GameObject* sigil = ObjectAccessor::GetGameObject(*go, instance->GetGuidData(GO_DOODAD_UL_SIGILDOOR_02)))
|
||||
if (GameObject* sigil = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(GO_DOODAD_UL_SIGILDOOR_02)))
|
||||
sigil->SetGoState(GO_STATE_ACTIVE);
|
||||
}
|
||||
|
||||
@@ -1151,7 +1151,7 @@ public:
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_DESPAWN_CONSOLE:
|
||||
go->Delete();
|
||||
me->Delete();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -755,8 +755,8 @@ public:
|
||||
|
||||
bool IsFriendly(Unit* passenger)
|
||||
{
|
||||
return ((go->GetUInt32Value(GAMEOBJECT_FACTION) == WintergraspFaction[TEAM_HORDE] && passenger->getRaceMask() & RACEMASK_HORDE) ||
|
||||
(go->GetUInt32Value(GAMEOBJECT_FACTION) == WintergraspFaction[TEAM_ALLIANCE] && passenger->getRaceMask() & RACEMASK_ALLIANCE));
|
||||
return ((me->GetUInt32Value(GAMEOBJECT_FACTION) == WintergraspFaction[TEAM_HORDE] && passenger->getRaceMask() & RACEMASK_HORDE) ||
|
||||
(me->GetUInt32Value(GAMEOBJECT_FACTION) == WintergraspFaction[TEAM_ALLIANCE] && passenger->getRaceMask() & RACEMASK_ALLIANCE));
|
||||
}
|
||||
|
||||
Creature* IsValidVehicle(Creature* cVeh)
|
||||
@@ -765,7 +765,7 @@ public:
|
||||
if (Vehicle* vehicle = cVeh->GetVehicleKit())
|
||||
if (Unit* passenger = vehicle->GetPassenger(0))
|
||||
if (IsFriendly(passenger))
|
||||
if (Creature* teleportTrigger = passenger->SummonTrigger(go->GetPositionX() - 60.0f, go->GetPositionY(), go->GetPositionZ() + 1.0f, cVeh->GetOrientation(), 1000))
|
||||
if (Creature* teleportTrigger = passenger->SummonTrigger(me->GetPositionX() - 60.0f, me->GetPositionY(), me->GetPositionZ() + 1.0f, cVeh->GetOrientation(), 1000))
|
||||
return teleportTrigger;
|
||||
|
||||
return nullptr;
|
||||
@@ -777,7 +777,7 @@ public:
|
||||
if (_checkTimer >= 1000)
|
||||
{
|
||||
for (uint8 i = 0; i < MAX_WINTERGRASP_VEHICLES; i++)
|
||||
if (Creature* vehicleCreature = go->FindNearestCreature(vehiclesList[i], 3.0f, true))
|
||||
if (Creature* vehicleCreature = me->FindNearestCreature(vehiclesList[i], 3.0f, true))
|
||||
if (Creature* teleportTrigger = IsValidVehicle(vehicleCreature))
|
||||
teleportTrigger->CastSpell(vehicleCreature, SPELL_VEHICLE_TELEPORT, true);
|
||||
|
||||
|
||||
@@ -119,8 +119,8 @@ public:
|
||||
_timer += diff;
|
||||
if (_timer > 5000)
|
||||
{
|
||||
go->CastSpell(nullptr, 9056);
|
||||
go->DestroyForNearbyPlayers();
|
||||
me->CastSpell(nullptr, 9056);
|
||||
me->DestroyForNearbyPlayers();
|
||||
_timer = 0;
|
||||
}
|
||||
}
|
||||
@@ -295,7 +295,7 @@ public:
|
||||
requireSummon = 0;
|
||||
int8 count = urand(1, 3);
|
||||
for (int8 i = 0; i < count; ++i)
|
||||
go->SummonCreature(NPC_WINTERFIN_TADPOLE, go->GetPositionX() + cos(2 * M_PI * i / 3.0f) * 0.60f, go->GetPositionY() + sin(2 * M_PI * i / 3.0f) * 0.60f, go->GetPositionZ(), go->GetOrientation(), TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
|
||||
me->SummonCreature(NPC_WINTERFIN_TADPOLE, me->GetPositionX() + cos(2 * M_PI * i / 3.0f) * 0.60f, me->GetPositionY() + sin(2 * M_PI * i / 3.0f) * 0.60f, me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
|
||||
}
|
||||
|
||||
void OnStateChanged(uint32 state, Unit* /*unit*/) override
|
||||
@@ -306,7 +306,7 @@ public:
|
||||
|
||||
void UpdateAI(uint32 /*diff*/) override
|
||||
{
|
||||
if (go->isSpawned() && requireSummon == 2)
|
||||
if (me->isSpawned() && requireSummon == 2)
|
||||
SummonTadpoles();
|
||||
}
|
||||
|
||||
@@ -319,7 +319,7 @@ public:
|
||||
if (player->GetQuestStatus(QUEST_OH_NOES_THE_TADPOLES) == QUEST_STATUS_INCOMPLETE)
|
||||
{
|
||||
std::list<Creature*> cList;
|
||||
GetCreatureListWithEntryInGrid(cList, go, NPC_WINTERFIN_TADPOLE, 5.0f);
|
||||
GetCreatureListWithEntryInGrid(cList, me, NPC_WINTERFIN_TADPOLE, 5.0f);
|
||||
for (std::list<Creature*>::const_iterator itr = cList.begin(); itr != cList.end(); ++itr)
|
||||
{
|
||||
player->KilledMonsterCredit(NPC_WINTERFIN_TADPOLE);
|
||||
@@ -360,15 +360,15 @@ public:
|
||||
{
|
||||
timer = 0;
|
||||
std::list<Player*> players;
|
||||
Acore::AnyPlayerExactPositionInGameObjectRangeCheck checker(go, 0.3f);
|
||||
Acore::PlayerListSearcher<Acore::AnyPlayerExactPositionInGameObjectRangeCheck> searcher(go, players, checker);
|
||||
Cell::VisitWorldObjects(go, searcher, 0.3f);
|
||||
Acore::AnyPlayerExactPositionInGameObjectRangeCheck checker(me, 0.3f);
|
||||
Acore::PlayerListSearcher<Acore::AnyPlayerExactPositionInGameObjectRangeCheck> searcher(me, players, checker);
|
||||
Cell::VisitWorldObjects(me, searcher, 0.3f);
|
||||
|
||||
if (players.size() > 0)
|
||||
{
|
||||
std::list<Player*>::iterator itr = players.begin();
|
||||
std::advance(itr, urand(0, players.size() - 1));
|
||||
if (Creature* trigger = go->SummonTrigger((*itr)->GetPositionX(), (*itr)->GetPositionY(), (*itr)->GetPositionZ(), 0, 2000, true))
|
||||
if (Creature* trigger = me->SummonTrigger((*itr)->GetPositionX(), (*itr)->GetPositionY(), (*itr)->GetPositionZ(), 0, 2000, true))
|
||||
trigger->CastSpell(trigger, SPELL_FLAMES);
|
||||
}
|
||||
}
|
||||
@@ -407,15 +407,15 @@ public:
|
||||
{
|
||||
timer = 0;
|
||||
std::list<Player*> players;
|
||||
Acore::AnyPlayerExactPositionInGameObjectRangeCheck checker(go, 0.3f);
|
||||
Acore::PlayerListSearcher<Acore::AnyPlayerExactPositionInGameObjectRangeCheck> searcher(go, players, checker);
|
||||
Cell::VisitWorldObjects(go, searcher, 0.3f);
|
||||
Acore::AnyPlayerExactPositionInGameObjectRangeCheck checker(me, 0.3f);
|
||||
Acore::PlayerListSearcher<Acore::AnyPlayerExactPositionInGameObjectRangeCheck> searcher(me, players, checker);
|
||||
Cell::VisitWorldObjects(me, searcher, 0.3f);
|
||||
|
||||
if (players.size() > 0)
|
||||
{
|
||||
std::list<Player*>::iterator itr = players.begin();
|
||||
std::advance(itr, urand(0, players.size() - 1));
|
||||
if (Creature* trigger = go->SummonTrigger((*itr)->GetPositionX(), (*itr)->GetPositionY(), (*itr)->GetPositionZ(), 0, 2000, true))
|
||||
if (Creature* trigger = me->SummonTrigger((*itr)->GetPositionX(), (*itr)->GetPositionY(), (*itr)->GetPositionZ(), 0, 2000, true))
|
||||
trigger->CastSpell(trigger, SPELL_HEAT);
|
||||
}
|
||||
}
|
||||
@@ -509,7 +509,7 @@ public:
|
||||
//Restart the current selected music
|
||||
_currentMusicEvent = 0;
|
||||
//Check zone to play correct music
|
||||
if (go->GetAreaId() == SILVERMOON || go->GetAreaId() == UNDERCITY || go->GetAreaId() == ORGRIMMAR_1 || go->GetAreaId() == ORGRIMMAR_2 || go->GetAreaId() == THUNDERBLUFF)
|
||||
if (me->GetAreaId() == SILVERMOON || me->GetAreaId() == UNDERCITY || me->GetAreaId() == ORGRIMMAR_1 || me->GetAreaId() == ORGRIMMAR_2 || me->GetAreaId() == THUNDERBLUFF)
|
||||
{
|
||||
switch (rnd)
|
||||
{
|
||||
@@ -529,7 +529,7 @@ public:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (go->GetAreaId() == IRONFORGE_1 || go->GetAreaId() == IRONFORGE_2 || go->GetAreaId() == STORMWIND || go->GetAreaId() == EXODAR || go->GetAreaId() == DARNASSUS)
|
||||
else if (me->GetAreaId() == IRONFORGE_1 || me->GetAreaId() == IRONFORGE_2 || me->GetAreaId() == STORMWIND || me->GetAreaId() == EXODAR || me->GetAreaId() == DARNASSUS)
|
||||
{
|
||||
switch (rnd)
|
||||
{
|
||||
@@ -549,7 +549,7 @@ public:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (go->GetAreaId() == SHATTRATH)
|
||||
else if (me->GetAreaId() == SHATTRATH)
|
||||
{
|
||||
rnd = urand(0, 5);
|
||||
switch (rnd)
|
||||
@@ -591,7 +591,7 @@ public:
|
||||
// Play selected music
|
||||
if (_currentMusicEvent != 0)
|
||||
{
|
||||
go->PlayDirectMusic(_currentMusicEvent);
|
||||
me->PlayDirectMusic(_currentMusicEvent);
|
||||
}
|
||||
_events.ScheduleEvent(EVENT_BM_START_MUSIC, 5000); // Every 5 second's SMSG_PLAY_MUSIC packet (PlayDirectMusic) is pushed to the client
|
||||
break;
|
||||
@@ -649,7 +649,7 @@ public:
|
||||
case EVENT_PDM_START_MUSIC:
|
||||
if (!IsHolidayActive(HOLIDAY_PIRATES_DAY))
|
||||
break;
|
||||
go->PlayDirectMusic(MUSIC_PIRATE_DAY_MUSIC);
|
||||
me->PlayDirectMusic(MUSIC_PIRATE_DAY_MUSIC);
|
||||
_events.ScheduleEvent(EVENT_PDM_START_MUSIC, 5000); // Every 5 second's SMSG_PLAY_MUSIC packet (PlayDirectMusic) is pushed to the client (sniffed value)
|
||||
break;
|
||||
default:
|
||||
@@ -704,7 +704,7 @@ public:
|
||||
case EVENT_DFM_START_MUSIC:
|
||||
if (!IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_ELWYNN) || !IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_THUNDER) || !IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_SHATTRATH))
|
||||
break;
|
||||
go->PlayDirectMusic(MUSIC_DARKMOON_FAIRE_MUSIC);
|
||||
me->PlayDirectMusic(MUSIC_DARKMOON_FAIRE_MUSIC);
|
||||
_events.ScheduleEvent(EVENT_DFM_START_MUSIC, 5000); // Every 5 second's SMSG_PLAY_MUSIC packet (PlayDirectMusic) is pushed to the client (sniffed value)
|
||||
break;
|
||||
default:
|
||||
@@ -761,18 +761,18 @@ public:
|
||||
if (!IsHolidayActive(HOLIDAY_FIRE_FESTIVAL))
|
||||
break;
|
||||
|
||||
Map::PlayerList const& players = go->GetMap()->GetPlayers();
|
||||
Map::PlayerList const& players = me->GetMap()->GetPlayers();
|
||||
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
||||
{
|
||||
if (Player* player = itr->GetSource())
|
||||
{
|
||||
if (player->GetTeamId() == TEAM_HORDE)
|
||||
{
|
||||
go->PlayDirectMusic(EVENTMIDSUMMERFIREFESTIVAL_H, player);
|
||||
me->PlayDirectMusic(EVENTMIDSUMMERFIREFESTIVAL_H, player);
|
||||
}
|
||||
else
|
||||
{
|
||||
go->PlayDirectMusic(EVENTMIDSUMMERFIREFESTIVAL_A, player);
|
||||
me->PlayDirectMusic(EVENTMIDSUMMERFIREFESTIVAL_A, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1389,7 +1389,7 @@ public:
|
||||
if (reportUse)
|
||||
return false;
|
||||
|
||||
Unit* owner = go->GetOwner();
|
||||
Unit* owner = me->GetOwner();
|
||||
if (_stoneSpell == 0 || _stoneId == 0)
|
||||
{
|
||||
if (SpellInfo const* spell = sSpellMgr->GetSpellInfo(_stoneSpell))
|
||||
@@ -1416,7 +1416,7 @@ public:
|
||||
|
||||
// Item has to actually be created to remove a charge on the well.
|
||||
if (player->HasItemCount(_stoneId))
|
||||
go->AddUse();
|
||||
me->AddUse();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user