fix(Core/Transports): Improve static transport visibility (#22660)

This commit is contained in:
Takenbacon
2025-08-10 12:15:55 -07:00
committed by GitHub
parent ba1fcf2424
commit 2485ff7f5f
9 changed files with 92 additions and 55 deletions

View File

@@ -146,7 +146,7 @@ struct ZoneDynamicInfo
typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType;
typedef std::unordered_map<uint32 /*zoneId*/, ZoneDynamicInfo> ZoneDynamicInfoMap;
typedef std::set<MotionTransport*> TransportsContainer;
typedef std::unordered_set<Transport*> TransportsContainer;
enum EncounterCreditType : uint8
{
@@ -535,7 +535,6 @@ protected:
MapRefMgr m_mapRefMgr;
MapRefMgr::iterator m_mapRefIter;
// Objects that must update even in inactive grids without activating them
TransportsContainer _transports;
TransportsContainer::iterator _transportsUpdateIter;