fix(Core/Transports): Improve static transport visibility (#22660)

This commit is contained in:
Takenbacon
2025-08-10 12:15:55 -07:00
committed by GitHub
parent ba1fcf2424
commit 2485ff7f5f
9 changed files with 92 additions and 55 deletions

View File

@@ -156,8 +156,8 @@ public:
void SaveToDB(bool saveAddon = false);
void SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask, bool saveAddon = false);
bool LoadFromDB(ObjectGuid::LowType guid, Map* map) { return LoadGameObjectFromDB(guid, map, false); }
bool LoadGameObjectFromDB(ObjectGuid::LowType guid, Map* map, bool addToMap = true);
virtual bool LoadFromDB(ObjectGuid::LowType guid, Map* map) { return LoadGameObjectFromDB(guid, map, false); }
virtual bool LoadGameObjectFromDB(ObjectGuid::LowType guid, Map* map, bool addToMap = true);
void DeleteFromDB();
void SetOwnerGUID(ObjectGuid owner)