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fix(Core/Maps): Improve large object updater (#22659)
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@@ -1351,7 +1351,7 @@ public:
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map->GetId(), map->GetMapName(), map->GetInstanceId(),
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uint64(map->GetObjectsStore().Size<Creature>()),
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uint64(map->GetObjectsStore().Size<GameObject>()),
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uint64(map->GetUpdateObjectsCount()));
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uint64(map->GetUpdatableObjectsCount()));
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CreatureCountWorker worker;
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TypeContainerVisitor<CreatureCountWorker, MapStoredObjectTypesContainer> visitor(worker);
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