fix(Core/Maps): Improve large object updater (#22659)

This commit is contained in:
Takenbacon
2025-08-10 12:16:04 -07:00
committed by GitHub
parent 2485ff7f5f
commit 2450237b7d
4 changed files with 4 additions and 4 deletions

View File

@@ -3903,7 +3903,7 @@ bool Creature::IsUpdateNeeded()
if (IsInCombat())
return true;
if (IsVisibilityOverridden())
if (!GetObjectVisibilityContainer().GetVisiblePlayersMap().empty())
return true;
if (ToTempSummon())

View File

@@ -3086,7 +3086,7 @@ bool GameObject::IsUpdateNeeded()
if (GetMap()->isCellMarked(GetCurrentCell().GetCellCoord().GetId()))
return true;
if (IsVisibilityOverridden())
if (!GetObjectVisibilityContainer().GetVisiblePlayersMap().empty())
return true;
if (IsTransport())

View File

@@ -479,7 +479,7 @@ public:
_updateObjects.erase(obj);
}
size_t GetUpdateObjectsCount() const { return _updateObjects.size(); }
size_t GetUpdatableObjectsCount() const { return _updatableObjectList.size(); }
virtual std::string GetDebugInfo() const;

View File

@@ -1351,7 +1351,7 @@ public:
map->GetId(), map->GetMapName(), map->GetInstanceId(),
uint64(map->GetObjectsStore().Size<Creature>()),
uint64(map->GetObjectsStore().Size<GameObject>()),
uint64(map->GetUpdateObjectsCount()));
uint64(map->GetUpdatableObjectsCount()));
CreatureCountWorker worker;
TypeContainerVisitor<CreatureCountWorker, MapStoredObjectTypesContainer> visitor(worker);