fix(Scripts/TempleofAhnQiraj): Moved Obsidian Nullifier script from… (#12949)

... DB to C++.
This commit is contained in:
UltraNix
2022-09-19 02:47:36 +02:00
committed by GitHub
parent 65924ca3fe
commit 23c3b184c1
2 changed files with 148 additions and 66 deletions

View File

@@ -36,25 +36,30 @@ enum Spells
SPELL_EXPLODE = 25699,
SPELL_SUMMON_WARRIOR = 17431,
SPELL_SUMMON_SWARMGUARD = 17430,
SPELL_FEAR = 26070,
SPELL_ENTAGLING_ROOTS = 26071,
SPELL_SILENCE = 26069,
SPELL_DUST_CLOUD = 26072,
SPELL_FIRE_NOVA = 26073,
SPELL_SUMMON_LARGE_OBSIDIAN_CHUNK = 27630, // Server-side
SPELL_SHOCK_BLAST = 26458,
SPELL_DRAIN_MANA = 25671,
SPELL_DRAIN_MANA_VISUAL = 26639,
TALK_ENRAGE = 0,
// Vekniss Stinger
SPELL_VEKNISS_CATALYST = 26078,
SPELL_STINGER_CHARGE_NORMAL = 26081,
SPELL_STINGER_CHARGE_BUFFED = 26082,
// Obsidian Eradicator
SPELL_SHOCK_BLAST = 26458,
SPELL_DRAIN_MANA = 25671,
SPELL_DRAIN_MANA_VISUAL = 26639,
// Anubisath Warder
SPELL_FEAR = 26070,
SPELL_ENTAGLING_ROOTS = 26071,
SPELL_SILENCE = 26069,
SPELL_DUST_CLOUD = 26072,
SPELL_FIRE_NOVA = 26073,
// Obsidian Nullifier
SPELL_NULLIFY = 26552,
SPELL_CLEAVE = 40504
};
struct npc_anubisath_defender : public ScriptedAI
@@ -220,38 +225,6 @@ private:
TaskScheduler _scheduler;
};
enum NPCs
{
NPC_VEKNISS_DRONE = 15300
};
class spell_aggro_drones : public SpellScript
{
PrepareSpellScript(spell_aggro_drones);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
{
if (Creature* target = GetHitCreature())
{
if (target->GetEntry() == NPC_VEKNISS_DRONE)
{
if (Unit* victim = caster->GetVictim())
{
target->AI()->AttackStart(victim);
}
}
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_aggro_drones::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
struct npc_obsidian_eradicator : public ScriptedAI
{
npc_obsidian_eradicator(Creature* creature) : ScriptedAI(creature)
@@ -316,27 +289,6 @@ private:
std::list<Player*> _targets;
};
class spell_drain_mana : public SpellScript
{
PrepareSpellScript(spell_drain_mana);
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
{
if (Unit* target = GetHitUnit())
{
target->CastSpell(caster, SPELL_DRAIN_MANA_VISUAL, true);
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_drain_mana::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
struct npc_anubisath_warder : public ScriptedAI
{
npc_anubisath_warder(Creature* creature) : ScriptedAI(creature)
@@ -406,12 +358,132 @@ private:
TaskScheduler _scheduler;
};
struct npc_obsidian_nullifier : public ScriptedAI
{
npc_obsidian_nullifier(Creature* creature) : ScriptedAI(creature)
{
}
void Reset() override
{
_scheduler.CancelAll();
me->SetPower(POWER_MANA, 0);
_targets.clear();
}
void EnterCombat(Unit* /*who*/) override
{
_scheduler.Schedule(6s, [this](TaskContext context)
{
if (_targets.empty())
{
Map::PlayerList const& players = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
if (Player* player = itr->GetSource())
{
if (player->IsAlive() && !player->IsGameMaster() && !player->IsSpectator() && player->GetPower(POWER_MANA) > 0)
{
_targets.push_back(player);
}
}
}
Acore::Containers::RandomResize(_targets, 11);
}
for (Unit* target : _targets)
{
DoCast(target, SPELL_DRAIN_MANA, true);
}
if (me->GetPowerPct(POWER_MANA) >= 100.f)
{
DoCastAOE(SPELL_NULLIFY, true);
}
context.Repeat(6s);
})
.Schedule(6000ms, 8400ms, [this](TaskContext context)
{
DoCastVictim(SPELL_CLEAVE, true);
context.Repeat(6000ms, 8400ms);
});
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
{
return;
}
_scheduler.Update(diff,
std::bind(&ScriptedAI::DoMeleeAttackIfReady, this));
}
private:
TaskScheduler _scheduler;
std::list<Player*> _targets;
};
enum NPCs
{
NPC_VEKNISS_DRONE = 15300
};
class spell_aggro_drones : public SpellScript
{
PrepareSpellScript(spell_aggro_drones);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
{
if (Creature* target = GetHitCreature())
{
if (target->GetEntry() == NPC_VEKNISS_DRONE)
{
if (Unit* victim = caster->GetVictim())
{
target->AI()->AttackStart(victim);
}
}
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_aggro_drones::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
class spell_nullify : public AuraScript
{
PrepareAuraScript(spell_nullify);
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* target = GetTarget())
{
target->SetHealth(1);
}
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_nullify::HandleApply, EFFECT_1, SPELL_AURA_SCHOOL_IMMUNITY, AURA_EFFECT_HANDLE_REAL);
}
};
void AddSC_temple_of_ahnqiraj()
{
RegisterTempleOfAhnQirajCreatureAI(npc_anubisath_defender);
RegisterTempleOfAhnQirajCreatureAI(npc_vekniss_stinger);
RegisterSpellScript(spell_aggro_drones);
RegisterTempleOfAhnQirajCreatureAI(npc_obsidian_eradicator);
RegisterSpellScript(spell_drain_mana);
RegisterTempleOfAhnQirajCreatureAI(npc_anubisath_warder);
RegisterTempleOfAhnQirajCreatureAI(npc_obsidian_nullifier);
RegisterSpellScript(spell_aggro_drones);
RegisterSpellScript(spell_nullify);
}