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fix(Scripts/ZulGurub): Fixed spawning Edge of Madness bosses. (#11957)
Fixes #11609
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@@ -22,6 +22,7 @@ SDComment: Missing reset function after killing a boss for Ohgan, Thekal.
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SDCategory: Zul'Gurub
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EndScriptData */
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#include "GameObjectAI.h"
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#include "InstanceScript.h"
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#include "ScriptMgr.h"
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#include "zulgurub.h"
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@@ -194,7 +195,56 @@ public:
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}
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};
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enum EdgeOfMadnessEnum
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{
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EVENT_EDGE_OF_MADNESS_GRILEK = 27,
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EVENT_EDGE_OF_MADNESS_HAZZARAH = 28,
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EVENT_EDGE_OF_MADNESS_RENATAKI = 29,
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EVENT_EDGE_OF_MADNESS_WUSHOOLAY = 30
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};
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std::vector<std::pair<uint32, uint32>> BrazierOfMadnessContainer =
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{
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{ EVENT_EDGE_OF_MADNESS_GRILEK, NPC_GRILEK },
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{ EVENT_EDGE_OF_MADNESS_HAZZARAH, NPC_HAZZARAH },
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{ EVENT_EDGE_OF_MADNESS_RENATAKI, NPC_RENATAKI },
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{ EVENT_EDGE_OF_MADNESS_WUSHOOLAY, NPC_WUSHOOLAY }
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};
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Position const edgeOfMagnessSummonPos = { -11901.229f, -1906.366f, 65.358f, 0.942f };
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struct go_brazier_of_madness : public GameObjectAI
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{
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go_brazier_of_madness(GameObject* go) : GameObjectAI(go) { }
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bool GossipHello(Player* /*player*/, bool reportUse) override
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{
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if (reportUse)
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{
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return true;
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}
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uint32 bossEntry = 0;
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for (uint8 i = 0; i < 4; ++i)
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{
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if (sGameEventMgr->IsActiveEvent(BrazierOfMadnessContainer[i].first))
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{
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bossEntry = BrazierOfMadnessContainer[i].second;
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break;
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}
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}
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if (bossEntry)
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{
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me->SummonCreature(bossEntry, edgeOfMagnessSummonPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2 * HOUR * IN_MILLISECONDS);
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}
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return false;
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}
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};
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void AddSC_instance_zulgurub()
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{
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new instance_zulgurub();
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RegisterGameObjectAI(go_brazier_of_madness);
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}
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@@ -63,7 +63,11 @@ enum CreatureIds
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NPC_HAKKAR = 14834,
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NPC_ZULGURUB_TIGER = 11361,
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NPC_BRAIN_WASH_TOTEM = 15112,
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NPC_GAHZRANKA = 15114
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NPC_GAHZRANKA = 15114,
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NPC_GRILEK = 15082,
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NPC_HAZZARAH = 15083,
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NPC_RENATAKI = 15084,
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NPC_WUSHOOLAY = 15085
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};
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enum GameobjectIds
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