diff --git a/src/server/game/Entities/Player/PlayerStorage.cpp b/src/server/game/Entities/Player/PlayerStorage.cpp index 3b0482861..65671e9a6 100644 --- a/src/server/game/Entities/Player/PlayerStorage.cpp +++ b/src/server/game/Entities/Player/PlayerStorage.cpp @@ -4980,8 +4980,7 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons m_name = fields[2].Get(); // check name limitations - if (ObjectMgr::CheckPlayerName(m_name) != CHAR_NAME_SUCCESS || - (AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()) && (sObjectMgr->IsReservedName(m_name) || sObjectMgr->IsProfanityName(m_name)))) + if (ObjectMgr::CheckPlayerName(m_name) != CHAR_NAME_SUCCESS) { CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); stmt->SetData(0, uint16(AT_LOGIN_RENAME));