From 20b443e011af4b6df32907c6297989d3a75b434a Mon Sep 17 00:00:00 2001 From: Grimdhex <176165533+Grimdhex@users.noreply.github.com> Date: Thu, 12 Sep 2024 12:58:18 +0200 Subject: [PATCH] refactor(Scripts/TempestKeep): remove an dev residual from Kael'Thas revamp (#19950) refactor(Scripts/TempestKeep): remove an dev rest from my last PR with Keal'Thas --- src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 23226e225..4f881ff03 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -294,11 +294,6 @@ struct boss_kaelthas : public BossAI BossAI::AttackStart(who); } - void JustReachedHome() override - { - Reset(); - } - void MoveInLineOfSight(Unit* who) override { if (_phase == PHASE_NONE && who->IsPlayer() && me->IsValidAttackTarget(who))