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fix(Scripts/TheEye): Void Reaver sniffed timers (#17676)
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@@ -87,23 +87,23 @@ struct boss_void_reaver : public BossAI
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scheduler.Schedule(10min, [this](TaskContext)
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{
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DoCastSelf(SPELL_BERSERK);
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}).Schedule(15s, [this](TaskContext context)
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}).Schedule(8300ms, [this](TaskContext context)
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{
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Talk(SAY_POUNDING);
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DoCastSelf(SPELL_POUNDING);
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scheduler.DelayGroup(GROUP_ARCANE_ORB, 3s);
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context.Repeat(15s);
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}).Schedule(3s, GROUP_ARCANE_ORB, [this](TaskContext context)
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context.Repeat(12100ms, 15800ms);
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}).Schedule(3450ms, GROUP_ARCANE_ORB, [this](TaskContext context)
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, -18.0f, true))
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me->CastSpell(target, SPELL_ARCANE_ORB, false);
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else if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 20.0f, true))
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me->CastSpell(target, SPELL_ARCANE_ORB, false);
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context.Repeat(3s);
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}).Schedule(30s, [this](TaskContext context)
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context.Repeat(2400ms, 6300ms);
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}).Schedule(14350ms, [this](TaskContext context)
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{
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DoCastVictim(SPELL_KNOCK_AWAY);
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context.Repeat(25s);
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context.Repeat(20550ms, 22550ms);
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});
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}
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