fix(Scripts/Ulduar): Mimiron Summon Mine (#6833)

This commit is contained in:
clidx
2021-07-13 00:51:09 +08:00
committed by GitHub
parent 05bbf4a858
commit 1fa51e5168

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@@ -30,6 +30,7 @@ enum SpellData
NPC_PROXIMITY_MINE = 34362,
SPELL_MINE_EXPLOSION_25 = 63009,
SPELL_MINE_EXPLOSION_10 = 66351,
SPELL_SUMMON_PROXIMITY_MINE = 65347,
// PHASE 2:
SPELL_HEAT_WAVE = 64533,
@@ -1158,20 +1159,9 @@ public:
events.ScheduleEvent(EVENT_PROXIMITY_MINES_1, 8000);
break;
case EVENT_PROXIMITY_MINES_1:
for (uint8 i = 0; i < 10; ++i)
{
float angle = rand_norm() * 2 * M_PI;
float x, y, z;
me->GetPosition(x, y, z);
for( uint8 i = 0; i < 17; ++i )
{
if( i == 7 )
continue;
float v_xmin = 0.1f * cos( angle + i * M_PI / 9 );
float v_ymin = 0.1f * sin( angle + i * M_PI / 9 );
if( Creature* pmNPC = me->SummonCreature(NPC_PROXIMITY_MINE, x + v_xmin, y + v_ymin, z, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 40000) )
pmNPC->KnockbackFrom(x, y, 6.0f, 25.0f);
}
me->CastSpell(me, SPELL_SUMMON_PROXIMITY_MINE, true);
}
break;
case EVENT_FLAME_SUPPRESSION_50000: