refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions

View File

@@ -626,7 +626,7 @@ class spell_warl_demonic_empowerment : public SpellScriptLoader
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
targetCreature->CastCustomSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
targetCreature->CastCustomSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, nullptr, nullptr, true);
//unitTarget->CastSpell(unitTarget, 54441, true);
break;
}
@@ -681,7 +681,7 @@ class spell_warl_create_healthstone : public SpellScriptLoader
{
uint8 spellRank = GetSpellInfo()->GetRank();
ItemPosCountVec dest;
InventoryResult msg = caster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, iTypes[spellRank - 1][0], 1, NULL);
InventoryResult msg = caster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, iTypes[spellRank - 1][0], 1, nullptr);
if (msg != EQUIP_ERR_OK)
return SPELL_FAILED_TOO_MANY_OF_ITEM;
}
@@ -954,7 +954,7 @@ class spell_warl_life_tap : public SpellScriptLoader
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_IMPROVED_LIFE_TAP, 0))
AddPct(mana, aurEff->GetAmount());
caster->CastCustomSpell(target, SPELL_WARLOCK_LIFE_TAP_ENERGIZE, &mana, NULL, NULL, false);
caster->CastCustomSpell(target, SPELL_WARLOCK_LIFE_TAP_ENERGIZE, &mana, nullptr, nullptr, false);
// Mana Feed
int32 manaFeedVal = 0;
@@ -964,7 +964,7 @@ class spell_warl_life_tap : public SpellScriptLoader
if (manaFeedVal > 0)
{
ApplyPct(manaFeedVal, mana);
caster->CastCustomSpell(caster, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, NULL, NULL, true, NULL);
caster->CastCustomSpell(caster, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, nullptr, nullptr, true, nullptr);
}
}
}
@@ -1158,7 +1158,7 @@ class spell_warl_haunt : public SpellScriptLoader
if (Unit* caster = GetCaster())
{
int32 amount = aurEff->GetAmount();
GetTarget()->CastCustomSpell(caster, SPELL_WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
GetTarget()->CastCustomSpell(caster, SPELL_WARLOCK_HAUNT_HEAL, &amount, nullptr, nullptr, true, NULL, aurEff, GetCasterGUID());
}
}
@@ -1202,9 +1202,9 @@ class spell_warl_unstable_affliction : public SpellScriptLoader
if (AuraEffect const* aurEff = GetEffect(EFFECT_0))
{
int32 damage = aurEff->GetBaseAmount();
damage = aurEff->GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, &damage, NULL) * 9;
damage = aurEff->GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, &damage, nullptr) * 9;
// backfire damage and silence
caster->CastCustomSpell(dispelInfo->GetDispeller(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
caster->CastCustomSpell(dispelInfo->GetDispeller(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, nullptr, nullptr, true, NULL, aurEff);
}
}