refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions

View File

@@ -406,7 +406,7 @@ class spell_item_sleepy_willy : public SpellScriptLoader
void SelectTarget(std::list<WorldObject*>& targets)
{
Creature* target = NULL;
Creature* target = nullptr;
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
if (Creature* creature = (*itr)->ToCreature())
if (creature->IsCritter())
@@ -919,9 +919,9 @@ class spell_item_gnomish_shrink_ray : public SpellScriptLoader
if (Unit* target = GetHitUnit())
{
if (urand(0, 99) < 15)
caster->CastSpell(caster, SPELL_GNOMISH_SHRINK_RAY_SELF, true, NULL);
caster->CastSpell(caster, SPELL_GNOMISH_SHRINK_RAY_SELF, true, nullptr);
else
caster->CastSpell(target, SPELL_GNOMISH_SHRINK_RAY_TARGET, true, NULL);
caster->CastSpell(target, SPELL_GNOMISH_SHRINK_RAY_TARGET, true, nullptr);
}
}
@@ -1038,7 +1038,7 @@ class spell_item_fetch_ball : public SpellScriptLoader
void SelectTarget(std::list<WorldObject*>& targets)
{
Creature* target = NULL;
Creature* target = nullptr;
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
if (Creature* creature = (*itr)->ToCreature())
{
@@ -1880,7 +1880,7 @@ class spell_item_deviate_fish : public SpellScriptLoader
{
Unit* caster = GetCaster();
uint32 spellId = urand(SPELL_SLEEPY, SPELL_HEALTHY_SPIRIT);
caster->CastSpell(caster, spellId, true, NULL);
caster->CastSpell(caster, spellId, true, nullptr);
}
void Register()
@@ -2023,7 +2023,7 @@ class spell_item_flask_of_the_north : public SpellScriptLoader
break;
}
caster->CastSpell(caster, possibleSpells[irand(0, (possibleSpells.size() - 1))], true, NULL);
caster->CastSpell(caster, possibleSpells[irand(0, (possibleSpells.size() - 1))], true, nullptr);
}
void Register()
@@ -2068,9 +2068,9 @@ class spell_item_gnomish_death_ray : public SpellScriptLoader
if (Unit* target = GetHitUnit())
{
if (urand(0, 99) < 15)
caster->CastSpell(caster, SPELL_GNOMISH_DEATH_RAY_SELF, true, NULL); // failure
caster->CastSpell(caster, SPELL_GNOMISH_DEATH_RAY_SELF, true, nullptr); // failure
else
caster->CastSpell(target, SPELL_GNOMISH_DEATH_RAY_TARGET, true, NULL);
caster->CastSpell(target, SPELL_GNOMISH_DEATH_RAY_TARGET, true, nullptr);
}
}
@@ -2129,7 +2129,7 @@ class spell_item_make_a_wish : public SpellScriptLoader
case 3: spellId = SPELL_SUMMON_FURIOUS_MR_PINCHY; break;
case 4: spellId = SPELL_TINY_MAGICAL_CRAWDAD; break;
}
caster->CastSpell(caster, spellId, true, NULL);
caster->CastSpell(caster, spellId, true, nullptr);
}
void Register()
@@ -2283,7 +2283,7 @@ class spell_item_net_o_matic : public SpellScriptLoader
else if (roll < 4) // 2% for 20 sec root, charge to target (off-like chance unknown)
spellId = SPELL_NET_O_MATIC_TRIGGERED2;
GetCaster()->CastSpell(target, spellId, true, NULL);
GetCaster()->CastSpell(target, spellId, true, nullptr);
}
}
@@ -2339,7 +2339,7 @@ class spell_item_noggenfogger_elixir : public SpellScriptLoader
case 2: spellId = SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED2; break;
}
caster->CastSpell(caster, spellId, true, NULL);
caster->CastSpell(caster, spellId, true, nullptr);
}
void Register()
@@ -2426,7 +2426,7 @@ class spell_item_savory_deviate_delight : public SpellScriptLoader
// Yaaarrrr - pirate
case 2: spellId = (caster->getGender() == GENDER_MALE ? SPELL_YAAARRRR_MALE : SPELL_YAAARRRR_FEMALE); break;
}
caster->CastSpell(caster, spellId, true, NULL);
caster->CastSpell(caster, spellId, true, nullptr);
}
void Register()
@@ -3210,7 +3210,7 @@ class spell_item_purify_helboar_meat : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
caster->CastSpell(caster, roll_chance_i(50) ? SPELL_SUMMON_PURIFIED_HELBOAR_MEAT : SPELL_SUMMON_TOXIC_HELBOAR_MEAT, true, NULL);
caster->CastSpell(caster, roll_chance_i(50) ? SPELL_SUMMON_PURIFIED_HELBOAR_MEAT : SPELL_SUMMON_TOXIC_HELBOAR_MEAT, true, nullptr);
}
void Register()
@@ -3251,7 +3251,7 @@ class spell_item_crystal_prison_dummy_dnd : public SpellScriptLoader
if (Creature* target = GetHitCreature())
if (target->isDead() && !target->IsPet())
{
GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), target->GetOrientation(), 0, 0, 0, 0, uint32(target->GetRespawnTime()-time(NULL)));
GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), target->GetOrientation(), 0, 0, 0, 0, uint32(target->GetRespawnTime()-time(nullptr)));
target->DespawnOrUnsummon();
}
}
@@ -3564,7 +3564,7 @@ class spell_item_complete_raptor_capture : public SpellScriptLoader
GetHitCreature()->DespawnOrUnsummon();
//cast spell Raptor Capture Credit
caster->CastSpell(caster, SPELL_RAPTOR_CAPTURE_CREDIT, true, NULL);
caster->CastSpell(caster, SPELL_RAPTOR_CAPTURE_CREDIT, true, nullptr);
}
}
@@ -3820,7 +3820,7 @@ class spell_item_rocket_boots : public SpellScriptLoader
bg->EventPlayerDroppedFlag(caster);
caster->RemoveSpellCooldown(SPELL_ROCKET_BOOTS_PROC);
caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, NULL);
caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, nullptr);
}
SpellCastResult CheckCast()