refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions

View File

@@ -880,7 +880,7 @@ class spell_gen_proc_once_per_cast : public SpellScriptLoader
bool Load()
{
_spellPointer = NULL;
_spellPointer = nullptr;
return true;
}
@@ -1360,7 +1360,7 @@ class spell_gen_flurry_of_claws : public SpellScriptLoader
void OnPeriodic(AuraEffect const* /*aurEff*/)
{
PreventDefaultAction();
if (Unit* target = GetUnitOwner()->SelectNearbyTarget(NULL, 7.0f))
if (Unit* target = GetUnitOwner()->SelectNearbyTarget(nullptr, 7.0f))
if (target->GetEntry() == NPC_FRENZYHEART_RAVAGER || target->GetEntry() == NPC_FRENZYHEART_HUNTER)
{
int32 basePoints = irand(1400, 2200);
@@ -1718,7 +1718,7 @@ class spell_gen_cannibalize : public SpellScriptLoader
{
Unit* caster = GetCaster();
float max_range = GetSpellInfo()->GetMaxRange(false);
WorldObject* result = NULL;
WorldObject* result = nullptr;
// search for nearby enemy corpse in range
acore::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_CORPSE);
acore::WorldObjectSearcher<acore::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
@@ -2193,7 +2193,7 @@ class spell_gen_elune_candle : public SpellScriptLoader
else
spellId = SPELL_ELUNE_CANDLE_NORMAL;
GetCaster()->CastSpell(GetHitUnit(), spellId, true, NULL);
GetCaster()->CastSpell(GetHitUnit(), spellId, true, nullptr);
}
void Register()
@@ -3101,7 +3101,7 @@ class spell_gen_dummy_trigger : public SpellScriptLoader
if (Unit* target = GetHitUnit())
if (SpellInfo const* triggeredByAuraSpell = GetTriggeringSpell())
if (triggeredByAuraSpell->Id == SPELL_PERSISTANT_SHIELD_TRIGGERED)
caster->CastCustomSpell(target, SPELL_PERSISTANT_SHIELD_TRIGGERED, &damage, NULL, NULL, true);
caster->CastCustomSpell(target, SPELL_PERSISTANT_SHIELD_TRIGGERED, &damage, nullptr, nullptr, true);
}
void Register()
@@ -4387,7 +4387,7 @@ class spell_gen_summon_elemental : public SpellScriptLoader
if (GetCaster())
if (Unit* owner = GetCaster()->GetOwner())
if (owner->GetTypeId() == TYPEID_PLAYER) /// @todo this check is maybe wrong
owner->ToPlayer()->RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true);
owner->ToPlayer()->RemovePet(nullptr, PET_SAVE_NOT_IN_SLOT, true);
}
void Register()
@@ -4944,7 +4944,7 @@ class spell_gen_eject_all_passengers : public SpellScriptLoader
void RemoveVehicleAuras()
{
Unit* u = NULL;
Unit* u = nullptr;
if (Vehicle* vehicle = GetHitUnit()->GetVehicleKit())
{
u = vehicle->GetPassenger(0);