refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions

View File

@@ -445,7 +445,7 @@ class boss_illidan_stormrage : public CreatureScript
events2.ScheduleEvent(EVENT_OUTRO_3, 17000);
break;
case EVENT_OUTRO_3:
Unit::Kill(NULL, me);
Unit::Kill(nullptr, me);
break;
}

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@@ -112,7 +112,7 @@ class boss_supremus : public CreatureScript
Unit* FindHatefulStrikeTarget()
{
Unit* target = NULL;
Unit* target = nullptr;
ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList();
for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
{

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@@ -263,7 +263,7 @@ class spell_teron_gorefiend_spiritual_vengeance : public SpellScriptLoader
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit::Kill(NULL, GetTarget());
Unit::Kill(nullptr, GetTarget());
}
void Register()

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@@ -141,7 +141,7 @@ public:
void Reset()
{
BossAI::Reset();
Creature* member = NULL;
Creature* member = nullptr;
for (uint8 i = 0; i < 4; ++i)
if ((member = ObjectAccessor::GetCreature(*me, councilGUIDs[i])))
member->AI()->EnterEvadeMode();
@@ -177,7 +177,7 @@ public:
}
else if (param == ACTION_ENRAGE)
{
Creature* member = NULL;
Creature* member = nullptr;
for (uint8 i = 0; i < 4; ++i)
if ((member = ObjectAccessor::GetCreature(*me, councilGUIDs[i])))
member->AI()->DoAction(ACTION_ENRAGE);
@@ -185,7 +185,7 @@ public:
else if (param == ACTION_END_ENCOUNTER)
{
me->setActive(false);
Creature* member = NULL;
Creature* member = nullptr;
for (uint8 i = 0; i < 4; ++i)
if ((member = ObjectAccessor::GetCreature(*me, councilGUIDs[i])))
if (member->IsAlive())
@@ -657,7 +657,7 @@ class spell_illidari_council_reflective_shield : public SpellScriptLoader
return;
int32 bp = absorbAmount / 2;
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_REFLECTIVE_SHIELD_T, &bp, NULL, NULL, true, NULL, aurEff);
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_REFLECTIVE_SHIELD_T, &bp, nullptr, nullptr, true, NULL, aurEff);
}
void Register()

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@@ -476,7 +476,7 @@ class spell_lady_vashj_spore_drop_effect : public SpellScriptLoader
{
PreventHitDefaultEffect(effIndex);
if (Unit* target = GetHitUnit())
target->CastSpell(target, SPELL_TOXIC_SPORES, true, NULL, NULL, GetCaster()->GetGUID());
target->CastSpell(target, SPELL_TOXIC_SPORES, true, nullptr, nullptr, GetCaster()->GetGUID());
}
void Register()

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@@ -169,7 +169,7 @@ class boss_the_lurker_below : public CreatureScript
if (me->getStandState() != UNIT_STAND_STATE_STAND || !me->isAttackReady() || me->GetReactState() != REACT_AGGRESSIVE)
return;
Unit* target = NULL;
Unit* target = nullptr;
if (me->IsWithinMeleeRange(me->GetVictim()))
target = me->GetVictim();
else

View File

@@ -313,7 +313,7 @@ class spell_serpentshrine_cavern_infection : public SpellScriptLoader
values.AddSpellMod(SPELLVALUE_MAX_TARGETS, 1);
values.AddSpellMod(SPELLVALUE_BASE_POINT0, aurEff->GetAmount()+500);
values.AddSpellMod(SPELLVALUE_BASE_POINT1, aurEff->GetAmount()+500);
GetTarget()->CastCustomSpell(SPELL_RAMPART_INFECTION, values, GetTarget(), TRIGGERED_FULL_MASK, NULL);
GetTarget()->CastCustomSpell(SPELL_RAMPART_INFECTION, values, GetTarget(), TRIGGERED_FULL_MASK, nullptr);
}
}

View File

@@ -215,7 +215,7 @@ public:
if (target->GetPositionZ() < me->GetPositionZ()+6.0f)
{
int32 dmg = urand(5500,6000);
me->CastCustomSpell(target, SPELL_COLD_SLAP, &dmg, NULL, NULL, false);
me->CastCustomSpell(target, SPELL_COLD_SLAP, &dmg, nullptr, nullptr, false);
float x, y, z;
target->GetNearPoint(target, x, y, z, target->GetObjectSize(), 30.0f, target->GetAngle(me->GetPositionX(), me->GetPositionY()) + M_PI);
target->GetMotionMaster()->MoveJump(x, y, z+20.0f, 10.0f, 20.0f);

View File

@@ -168,7 +168,7 @@ class boss_kelidan_the_breaker : public CreatureScript
if (channeler && channeler->isDead())
{
channeler->DespawnOrUnsummon(1);
channeler = NULL;
channeler = nullptr;
}
if (!channeler)
channeler = me->SummonCreature(NPC_CHANNELER, ShadowmoonChannelers[i][0], ShadowmoonChannelers[i][1], ShadowmoonChannelers[i][2], ShadowmoonChannelers[i][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000);
@@ -293,7 +293,7 @@ class npc_shadowmoon_channeler : public CreatureScript
{
if (me->GetInstanceScript())
return ObjectAccessor::GetCreature(*me, me->GetInstanceScript()->GetData64(DATA_KELIDAN));
return NULL;
return nullptr;
}
void EnterCombat(Unit* /*who*/)

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@@ -74,7 +74,7 @@ public:
bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/)
{
if (Unit* target = ObjectAccessor::GetUnit(_owner, _targetGUID))
target->CastSpell(target, SPELL_DEBRIS_DAMAGE, true, NULL, NULL, _owner.GetGUID());
target->CastSpell(target, SPELL_DEBRIS_DAMAGE, true, nullptr, nullptr, _owner.GetGUID());
return true;
}
@@ -236,7 +236,7 @@ class boss_magtheridon : public CreatureScript
case EVENT_DEBRIS:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
{
target->CastSpell(target, SPELL_DEBRIS_VISUAL, true, NULL, NULL, me->GetGUID());
target->CastSpell(target, SPELL_DEBRIS_VISUAL, true, nullptr, nullptr, me->GetGUID());
me->m_Events.AddEvent(new DealDebrisDamage(*me, target->GetGUID()), me->m_Events.CalculateTime(5000));
}
events.ScheduleEvent(EVENT_DEBRIS, 20000);

View File

@@ -106,7 +106,7 @@ class boss_warbringer_omrogg : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
Creature* head = NULL;
Creature* head = nullptr;
uint32 eventId = EVENT_KILL_YELL_LEFT;
if (urand(0, 1))
{

View File

@@ -726,7 +726,7 @@ class spell_kaelthas_kael_phase_two : public SpellScriptLoader
if (GetCaster()->GetTypeId() == TYPEID_UNIT)
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
if (Creature* kael = ObjectAccessor::GetCreature(*GetCaster(), instance->GetData64(NPC_KAELTHAS)))
kael->AI()->SummonedCreatureDies(GetCaster()->ToCreature(), NULL);
kael->AI()->SummonedCreatureDies(GetCaster()->ToCreature(), nullptr);
return true;
}

View File

@@ -201,7 +201,7 @@ class spell_capacitus_polarity_shift : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
target->CastSpell(target, roll_chance_i(50) ? SPELL_POSITIVE_POLARITY : SPELL_NEGATIVE_POLARITY, true, NULL, NULL, GetCaster()->GetGUID());
target->CastSpell(target, roll_chance_i(50) ? SPELL_POSITIVE_POLARITY : SPELL_NEGATIVE_POLARITY, true, nullptr, nullptr, GetCaster()->GetGUID());
}
void Register()

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@@ -81,7 +81,7 @@ class instance_mechanar : public InstanceMapScript
if (Player* player = itr->GetSource())
if (player->GetPositionX() < x && player->GetPositionZ() > 24.0f && player->GetPositionY() > -30.0f)
return player;
return NULL;
return nullptr;
}
void DoSummonAction(Creature* summon, Player* player)

View File

@@ -168,7 +168,7 @@ class npc_millhouse_manastorm : public CreatureScript
break;
case EVENT_SEARCH_FIGHT:
if (!me->IsInCombat() && !me->IsInEvadeMode())
if (Unit* target = me->SelectNearbyTarget(NULL, 30.0f))
if (Unit* target = me->SelectNearbyTarget(nullptr, 30.0f))
AttackStart(target);
events2.ScheduleEvent(EVENT_SEARCH_FIGHT, 1000);
break;

View File

@@ -150,7 +150,7 @@ class spell_botanica_shift_form : public SpellScriptLoader
{
if (SpellInfo const* spellInfo = eventInfo.GetDamageInfo()->GetSpellInfo())
{
if ((spellInfo->GetSchoolMask() & _lastSchool) && _swapTime > time(NULL))
if ((spellInfo->GetSchoolMask() & _lastSchool) && _swapTime > time(nullptr))
return false;
uint32 form = 0;
@@ -166,7 +166,7 @@ class spell_botanica_shift_form : public SpellScriptLoader
if (form)
{
_swapTime = time(NULL) + 6;
_swapTime = time(nullptr) + 6;
_lastSchool = spellInfo->GetSchoolMask();
GetUnitOwner()->RemoveAurasDueToSpell(_lastForm);
_lastForm = form;

View File

@@ -963,7 +963,7 @@ class npc_simon_bunny : public CreatureScript
if (spell->Id == SPELL_BAD_PRESS_TRIGGER)
{
int32 bp = (int32)((float)(fails)*0.33f*target->GetMaxHealth());
target->CastCustomSpell(target, SPELL_BAD_PRESS_DAMAGE, &bp, NULL, NULL, true);
target->CastCustomSpell(target, SPELL_BAD_PRESS_DAMAGE, &bp, nullptr, nullptr, true);
}
}

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@@ -179,7 +179,7 @@ public:
void Reset()
{
ryga = NULL;
ryga = nullptr;
me->CastSpell(me, SPELL_ANCESTRAL_WOLF_BUFF, false);
me->SetReactState(REACT_PASSIVE);
}

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@@ -1168,7 +1168,7 @@ class npc_captain_saeed : public CreatureScript
if (fight)
SetEscortPaused(false);
SummonsAction(NULL);
SummonsAction(nullptr);
npc_escortAI::EnterEvadeMode();
}
@@ -1178,7 +1178,7 @@ class npc_captain_saeed : public CreatureScript
for (std::list<uint64>::iterator itr = summons.begin(); itr != summons.end(); ++itr, i += 1.0f)
if (Creature* cr = ObjectAccessor::GetCreature(*me, *itr))
{
if (who == NULL)
if (who == nullptr)
{
cr->GetMotionMaster()->Clear(false);
cr->GetMotionMaster()->MoveFollow(me, 2.0f, M_PI/2.0f + (i / summons.size() * M_PI));
@@ -1249,7 +1249,7 @@ class npc_captain_saeed : public CreatureScript
switch (events.ExecuteEvent())
{
case EVENT_START_WALK:
SummonsAction(NULL);
SummonsAction(nullptr);
SetEscortPaused(false);
break;
case EVENT_START_FIGHT1:

View File

@@ -740,7 +740,7 @@ public:
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 30658, 1, NULL);
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 30658, 1, nullptr);
if (msg == EQUIP_ERR_OK)
{
player->StoreNewItem(dest, 30658, true);
@@ -750,7 +750,7 @@ public:
if (action == GOSSIP_ACTION_INFO_DEF+2)
{
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 30659, 1, NULL);
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 30659, 1, nullptr);
if (msg == EQUIP_ERR_OK)
{
player->StoreNewItem(dest, 30659, true);
@@ -1494,7 +1494,7 @@ void npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::SummonNextWave()
for (uint8 i = 0; i < count; ++i)
{
Creature* Spawn = NULL;
Creature* Spawn = nullptr;
float X = SpawnLocation[locIndex + i].x;
float Y = SpawnLocation[locIndex + i].y;
float Z = SpawnLocation[locIndex + i].z;
@@ -1676,8 +1676,8 @@ public:
}
// Spawn Soul on Kill ALWAYS!
Creature* Summoned = NULL;
Unit* totemOspirits = NULL;
Creature* Summoned = nullptr;
Unit* totemOspirits = nullptr;
if (entry != 0)
Summoned = DoSpawnCreature(entry, 0, 0, 1, 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);

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@@ -381,7 +381,7 @@ public:
{
if (Group* group = player->GetGroup())
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next())
{
Player* groupie = itr->GetSource();
if (groupie && groupie->IsInMap(player) &&

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@@ -351,13 +351,13 @@ public:
{
ItemPosCountVec dest;
uint32 itemId = 24573;
InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, 1, NULL);
InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, 1, nullptr);
if (msg == EQUIP_ERR_OK)
{
player->StoreNewItem(dest, itemId, true);
}
else
player->SendEquipError(msg, NULL, NULL, itemId);
player->SendEquipError(msg, nullptr, nullptr, itemId);
}
SendGossipMenuFor(player, 9231, creature->GetGUID());
break;