mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-30 09:03:47 +00:00
refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
@@ -91,7 +91,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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if (!creature->GetInstanceScript())
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return NULL;
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return nullptr;
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hyjalAI* ai = new hyjalAI(creature);
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@@ -176,7 +176,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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if (!creature->GetInstanceScript())
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return NULL;
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return nullptr;
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hyjalAI* ai = new hyjalAI(creature);
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@@ -204,7 +204,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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if (!creature->GetInstanceScript())
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return NULL;
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return nullptr;
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hyjalAI* ai = new hyjalAI(creature);
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ai->Reset();
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@@ -409,7 +409,7 @@ void hyjalAI::EnterEvadeMode()
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if (me->IsAlive())
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me->GetMotionMaster()->MoveTargetedHome();
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me->SetLootRecipient(NULL);
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me->SetLootRecipient(nullptr);
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}
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void hyjalAI::EnterCombat(Unit* /*who*/)
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@@ -439,7 +439,7 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
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{
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SpawnLoc[i] = Base[random][i];
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}
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Creature* creature = NULL;
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Creature* creature = nullptr;
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switch (entry)
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{
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case 17906: //GARGOYLE
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@@ -828,7 +828,7 @@ void hyjalAI::UpdateAI(uint32 diff)
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if (me->IsNonMeleeSpellCast(false))
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me->InterruptNonMeleeSpells(false);
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Unit* target = NULL;
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Unit* target = nullptr;
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switch (Spells[i].TargetType)
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{
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@@ -918,7 +918,7 @@ void hyjalAI::WaypointReached(uint32 waypointId)
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{
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if (waypointId == 1 || (waypointId == 0 && me->GetEntry() == THRALL))
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{
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me->MonsterYell(YELL_HURRY, LANG_UNIVERSAL, NULL);
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me->MonsterYell(YELL_HURRY, LANG_UNIVERSAL, nullptr);
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WaitForTeleport = true;
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TeleportTimer = 20000;
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if (me->GetEntry() == JAINA)
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@@ -435,7 +435,7 @@ public:
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SetEscortPaused(false);
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SetRun(false);
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Creature* cr = NULL;
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Creature* cr = nullptr;
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if ((cr = me->SummonCreature(NPC_CITY_MAN3, EventPos[EVENT_SRC_HALL_CITYMAN1])))
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cr->AI()->DoAction(ACTION_FORCE_CHANGE_LOCK);
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if ((cr = me->SummonCreature(NPC_CITY_MAN4, EventPos[EVENT_SRC_HALL_CITYMAN2])))
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@@ -1197,7 +1197,7 @@ Creature* npc_arthas::npc_arthasAI::GetEventNpc(uint32 entry)
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++i;
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}
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return NULL;
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return nullptr;
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}
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void npc_arthas::npc_arthasAI::ScheduleNextEvent(uint32 currentEvent, uint32 time)
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@@ -228,7 +228,7 @@ public:
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void SummonPortalKeeper()
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{
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Creature* rift = NULL;
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Creature* rift = nullptr;
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for (std::set<uint64>::const_iterator itr = encounterNPCs.begin(); itr != encounterNPCs.end(); ++itr)
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if (Creature* summon = instance->GetCreature(*itr))
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if (summon->GetEntry() == NPC_TIME_RIFT)
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@@ -177,7 +177,7 @@ public:
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//Charge_Timer
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if (Charge_Timer <= diff)
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{
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Unit* target = NULL;
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Unit* target = nullptr;
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target = SelectTarget(SELECT_TARGET_RANDOM, 0);
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if (target)
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{
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@@ -266,7 +266,7 @@ public:
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{
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
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{
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Creature* Spawned = NULL;
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Creature* Spawned = nullptr;
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//Spawn claw tentacle on the random target
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Spawned = me->SummonCreature(NPC_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500);
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@@ -529,7 +529,7 @@ public:
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Unit* SelectRandomNotStomach()
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{
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if (Stomach_Map.empty())
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return NULL;
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return nullptr;
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std::unordered_map<uint64, bool>::const_iterator i = Stomach_Map.begin();
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@@ -550,7 +550,7 @@ public:
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}
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if (temp.empty())
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return NULL;
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return nullptr;
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j = temp.begin();
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@@ -749,7 +749,7 @@ public:
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//Set target in stomach
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Stomach_Map[target->GetGUID()] = true;
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target->InterruptNonMeleeSpells(false);
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target->CastSpell(target, SPELL_MOUTH_TENTACLE, true, NULL, NULL, me->GetGUID());
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target->CastSpell(target, SPELL_MOUTH_TENTACLE, true, nullptr, nullptr, me->GetGUID());
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StomachEnterTarget = target->GetGUID();
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StomachEnterVisTimer = 3800;
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}
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@@ -102,7 +102,7 @@ public:
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//ChangeTarget_Timer
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if (Submerged && ChangeTarget_Timer <= diff)
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{
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Unit* target = NULL;
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Unit* target = nullptr;
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target = SelectTarget(SELECT_TARGET_RANDOM, 0);
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if (target)
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@@ -297,9 +297,9 @@ struct boss_twinemperorsAI : public ScriptedAI
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me->GetCreatureListWithEntryInGrid(lUnitList, 15317, 150.0f);
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if (lUnitList.empty())
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return NULL;
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return nullptr;
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Creature* nearb = NULL;
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Creature* nearb = nullptr;
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for (std::list<Creature*>::const_iterator iter = lUnitList.begin(); iter != lUnitList.end(); ++iter)
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{
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@@ -522,7 +522,7 @@ public:
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//Blizzard_Timer
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if (Blizzard_Timer <= diff)
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{
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Unit* target = NULL;
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Unit* target = nullptr;
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target = SelectTarget(SELECT_TARGET_RANDOM, 0, 45, true);
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if (target)
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DoCast(target, SPELL_BLIZZARD);
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@@ -532,7 +532,7 @@ public:
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if (ArcaneBurst_Timer <= diff)
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{
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Unit* mvic;
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if ((mvic=SelectTarget(SELECT_TARGET_NEAREST, 0, NOMINAL_MELEE_RANGE, true)) != NULL)
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if ((mvic=SelectTarget(SELECT_TARGET_NEAREST, 0, NOMINAL_MELEE_RANGE, true)) != nullptr)
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{
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DoCast(mvic, SPELL_ARCANEBURST);
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ArcaneBurst_Timer = 5000;
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@@ -188,7 +188,7 @@ class npc_cork_gizelton : public CreatureScript
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RemoveSummons();
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me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
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Creature* cr = NULL;
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Creature* cr = nullptr;
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if ((cr = me->SummonCreature(NPC_RIGGER_GIZELTON, *me)))
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{
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cr->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
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@@ -328,7 +328,7 @@ class npc_cork_gizelton : public CreatureScript
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if (!_playerGUID)
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return;
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ImmuneFlagSet(true, _faction);
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Creature* cr = NULL;
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Creature* cr = nullptr;
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for (uint8 i = 0; i < 4; ++i)
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{
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float o = (i*M_PI/2)+(M_PI/4);
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@@ -353,7 +353,7 @@ class npc_cork_gizelton : public CreatureScript
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if (!_playerGUID)
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return;
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ImmuneFlagSet(true, _faction);
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Creature* cr = NULL;
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Creature* cr = nullptr;
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for (uint8 i = 0; i < 3; ++i)
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{
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float o = i*2*M_PI/3;
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@@ -638,7 +638,7 @@ public:
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case 51:
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{
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uint32 entries[4] = { 15423, 15424, 15414, 15422 };
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Unit* mob = NULL;
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Unit* mob = nullptr;
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for (uint8 i = 0; i < 4; ++i)
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{
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mob = player->FindNearestCreature(entries[i], 50, me);
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@@ -806,7 +806,7 @@ public:
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}
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if (!hasTarget)
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{
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Unit* target = NULL;
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Unit* target = nullptr;
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if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
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target = me->FindNearestCreature(15423, 20, true);
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if (me->GetEntry() == 15423)
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@@ -926,7 +926,7 @@ public:
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if (Group* EventGroup = player->GetGroup())
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{
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Player* groupMember = NULL;
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Player* groupMember = nullptr;
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uint8 GroupMemberCount = 0;
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uint8 DeadMemberCount = 0;
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@@ -82,7 +82,7 @@ public:
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!player->HasItemCount(11522, 1, true))
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{
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ItemPosCountVec dest;
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uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 11522, 1, NULL);
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uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 11522, 1, nullptr);
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if (msg == EQUIP_ERR_OK)
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player->StoreNewItem(dest, 11522, true);
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}
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@@ -323,7 +323,7 @@ public:
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// The array MUST be terminated by {0, 0, 0}
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DialogueHelper(DialogueEntry const* dialogueArray) :
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_dialogueArray(dialogueArray),
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_currentEntry(NULL),
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_currentEntry(nullptr),
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_actionTimer(0)
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{ }
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// The array MUST be terminated by {0, 0, 0, 0, 0}
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@@ -367,7 +367,7 @@ protected:
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/// Will be called when a dialogue step was done
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virtual void JustDidDialogueStep(int32 /*entry*/) { }
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/// Will be called to get a speaker, MUST be implemented if not used in instances
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virtual Creature* GetSpeakerByEntry(int32 /*entry*/) { return NULL; }
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virtual Creature* GetSpeakerByEntry(int32 /*entry*/) { return nullptr; }
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private:
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void DoNextDialogueStep()
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@@ -724,7 +724,7 @@ public:
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case NPC_PRIESTESS_DATA_2:
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return me->GetMap()->GetCreature(_secondPriestessGUID);
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default:
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return NULL;
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return nullptr;
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}
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}
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