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refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
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@@ -148,8 +148,8 @@ class spell_hallows_end_trick_or_treat : public SpellScriptLoader
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{
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if (Player* target = GetHitPlayer())
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{
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GetCaster()->CastSpell(target, roll_chance_i(50) ? SPELL_TRICK : SPELL_TREAT, true, NULL);
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GetCaster()->CastSpell(target, SPELL_TRICKED_OR_TREATED, true, NULL);
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GetCaster()->CastSpell(target, roll_chance_i(50) ? SPELL_TRICK : SPELL_TREAT, true, nullptr);
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GetCaster()->CastSpell(target, SPELL_TRICKED_OR_TREATED, true, nullptr);
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}
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}
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@@ -187,7 +187,7 @@ class spell_hallows_end_candy : public SpellScriptLoader
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if (Player* target = GetHitPlayer())
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{
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uint32 spellId = SPELL_HALLOWS_END_CANDY_1+urand(0,3);
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GetCaster()->CastSpell(target, spellId, true, NULL);
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GetCaster()->CastSpell(target, spellId, true, nullptr);
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}
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}
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@@ -709,7 +709,7 @@ class npc_hallows_end_soh : public CreatureScript
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tmpList.push_back(c);
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if (tmpList.empty())
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return NULL;
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return nullptr;
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std::list<Unit*>::const_iterator it2 = tmpList.begin();
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std::advance(it2, urand(0, tmpList.size() - 1));
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@@ -989,7 +989,7 @@ class boss_headless_horseman : public CreatureScript
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}
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}
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Player* GetRhymePlayer() { return playerGUID ? ObjectAccessor::GetPlayer(*me, playerGUID) : NULL; }
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Player* GetRhymePlayer() { return playerGUID ? ObjectAccessor::GetPlayer(*me, playerGUID) : nullptr; }
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void EnterCombat(Unit*) { me->SetInCombatWithZone(); }
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void MoveInLineOfSight(Unit* /*who*/) {}
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@@ -1229,7 +1229,7 @@ class boss_headless_horseman_head : public CreatureScript
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if (me->ToTempSummon())
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return me->ToTempSummon()->GetSummoner();
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return NULL;
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return nullptr;
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}
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void DamageTaken(Unit*, uint32 &damage, DamageEffectType, SpellSchoolMask)
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