refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions

View File

@@ -141,7 +141,7 @@ public:
{
if (param == ACTION_START_FIGHT)
{
Creature* cr = NULL;
Creature* cr = nullptr;
for (int i = 0; i < 3; ++i)
{
@@ -285,7 +285,7 @@ public:
if (Unit* coren = me->ToTempSummon()->GetSummoner())
return coren->ToCreature();
return NULL;
return nullptr;
}
void JustDied(Unit*)
@@ -436,7 +436,7 @@ public:
{
if (Aura* aur = player->GetAura(SPELL_RAM_AURA))
{
int32 diff = aur->GetApplyTime() - (time(NULL)-(HOUR*18)+spellCooldown);
int32 diff = aur->GetApplyTime() - (time(nullptr)-(HOUR*18)+spellCooldown);
if (diff > 10) // aura applied later
return;
@@ -844,7 +844,7 @@ public:
bool AllowStart()
{
time_t curtime = time(NULL);
time_t curtime = time(nullptr);
tm strDate;
ACE_OS::localtime_r(&curtime, &strDate);
@@ -1113,7 +1113,7 @@ public:
if (timer >= 500)
{
timer = 0;
Player* player = NULL;
Player* player = nullptr;
acore::AnyPlayerInObjectRangeCheck checker(me, 2.0f);
acore::PlayerSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(me, player, checker);
me->VisitNearbyWorldObject(2.0f, searcher);
@@ -1471,7 +1471,7 @@ public:
if (item && player->AddItem(item, 1)) // ensure filled keg is stored
{
player->DestroyItemCount(itemCaster->GetEntry(), 1, true);
GetSpell()->m_CastItem = NULL;
GetSpell()->m_CastItem = nullptr;
GetSpell()->m_castItemGUID = 0;
}
}
@@ -1538,7 +1538,7 @@ public:
if (item && player->AddItem(item, 1)) // ensure filled keg is stored
{
player->DestroyItemCount(itemCaster->GetEntry(), 1, true);
GetSpell()->m_CastItem = NULL;
GetSpell()->m_CastItem = nullptr;
GetSpell()->m_castItemGUID = 0;
}
}
@@ -1584,7 +1584,7 @@ public:
if (!caster)
return;
WorldObject* target = NULL;
WorldObject* target = nullptr;
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
if (caster->HasInLine((*itr), 2.0f))
{
@@ -1613,7 +1613,7 @@ public:
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Creature* cr = NULL;
Creature* cr = nullptr;
Unit* caster = GetCaster();
if (!caster)
return;

View File

@@ -148,8 +148,8 @@ class spell_hallows_end_trick_or_treat : public SpellScriptLoader
{
if (Player* target = GetHitPlayer())
{
GetCaster()->CastSpell(target, roll_chance_i(50) ? SPELL_TRICK : SPELL_TREAT, true, NULL);
GetCaster()->CastSpell(target, SPELL_TRICKED_OR_TREATED, true, NULL);
GetCaster()->CastSpell(target, roll_chance_i(50) ? SPELL_TRICK : SPELL_TREAT, true, nullptr);
GetCaster()->CastSpell(target, SPELL_TRICKED_OR_TREATED, true, nullptr);
}
}
@@ -187,7 +187,7 @@ class spell_hallows_end_candy : public SpellScriptLoader
if (Player* target = GetHitPlayer())
{
uint32 spellId = SPELL_HALLOWS_END_CANDY_1+urand(0,3);
GetCaster()->CastSpell(target, spellId, true, NULL);
GetCaster()->CastSpell(target, spellId, true, nullptr);
}
}
@@ -709,7 +709,7 @@ class npc_hallows_end_soh : public CreatureScript
tmpList.push_back(c);
if (tmpList.empty())
return NULL;
return nullptr;
std::list<Unit*>::const_iterator it2 = tmpList.begin();
std::advance(it2, urand(0, tmpList.size() - 1));
@@ -989,7 +989,7 @@ class boss_headless_horseman : public CreatureScript
}
}
Player* GetRhymePlayer() { return playerGUID ? ObjectAccessor::GetPlayer(*me, playerGUID) : NULL; }
Player* GetRhymePlayer() { return playerGUID ? ObjectAccessor::GetPlayer(*me, playerGUID) : nullptr; }
void EnterCombat(Unit*) { me->SetInCombatWithZone(); }
void MoveInLineOfSight(Unit* /*who*/) {}
@@ -1229,7 +1229,7 @@ class boss_headless_horseman_head : public CreatureScript
if (me->ToTempSummon())
return me->ToTempSummon()->GetSummoner();
return NULL;
return nullptr;
}
void DamageTaken(Unit*, uint32 &damage, DamageEffectType, SpellSchoolMask)

View File

@@ -462,7 +462,7 @@ class npc_love_in_air_hummel_helper : public CreatureScript
{
Position pos(*me);
me->Relocate(target);
me->CastSpell(me, RAND(SPELL_THROW_COLOGNE, SPELL_THROW_PERFUME), true, NULL, NULL, me->GetGUID());
me->CastSpell(me, RAND(SPELL_THROW_COLOGNE, SPELL_THROW_PERFUME), true, nullptr, nullptr, me->GetGUID());
me->Relocate(pos);
}
events.RepeatEvent(10000);
@@ -553,7 +553,7 @@ class spell_love_in_air_periodic_perfumes : public SpellScriptLoader
if (target->IsImmunedToSpell(sSpellMgr->GetSpellInfo(spellId)))
return;
target->CastSpell(target, spellId, true, NULL, NULL, guid);
target->CastSpell(target, spellId, true, nullptr, nullptr, guid);
}
}

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@@ -300,7 +300,7 @@ public:
}
// Achievement
if ((time(NULL) - GetApplyTime()) > 60 && target->GetTypeId() == TYPEID_PLAYER)
if ((time(nullptr) - GetApplyTime()) > 60 && target->GetTypeId() == TYPEID_PLAYER)
target->ToPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, 58934, 0, target);
}
}

View File

@@ -115,7 +115,7 @@ class npc_pilgrims_bounty_chair : public CreatureScript
uint32 timerSpawnPlate;
uint32 timerRotateChair;
Creature* GetPlate() { return plateGUID ? ObjectAccessor::GetCreature(*me, plateGUID) : NULL; }
Creature* GetPlate() { return plateGUID ? ObjectAccessor::GetCreature(*me, plateGUID) : nullptr; }
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask)
{

View File

@@ -139,7 +139,7 @@ class spell_winter_veil_racer_rocket_slam : public SpellScriptLoader
PreventHitEffect(EFFECT_1);
std::list<Creature*> unitList;
Unit* target = NULL;
Unit* target = nullptr;
caster->GetCreaturesWithEntryInRange(unitList, 30.0f, NPC_BLUE_RACER);
if (!unitList.empty())
for (std::list<Creature*>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
@@ -257,17 +257,17 @@ class spell_winter_veil_shoot_air_rifle : public SpellScriptLoader
if (GetSpellInfo()->Id == SPELL_AIR_RIFLE_HIT_TRIGGER)
{
if (!caster->IsFriendlyTo(target))
caster->CastSpell(target, SPELL_AIR_RIFLE_PELTED_DAMAGE, true, NULL, NULL, caster->GetGUID());
caster->CastSpell(target, SPELL_AIR_RIFLE_PELTED_DAMAGE, true, nullptr, nullptr, caster->GetGUID());
}
else
{
uint8 rand = urand(0, 99);
if (rand < 15)
caster->CastSpell(caster, SPELL_AIR_RIFLE_RIGHT_IN_THE_EYE, true, NULL, NULL, caster->GetGUID());
caster->CastSpell(caster, SPELL_AIR_RIFLE_RIGHT_IN_THE_EYE, true, nullptr, nullptr, caster->GetGUID());
else if (rand < 35)
caster->CastSpell(target, SPELL_AIR_RIFLE_STARLED, true, NULL, NULL, caster->GetGUID());
caster->CastSpell(target, SPELL_AIR_RIFLE_STARLED, true, nullptr, nullptr, caster->GetGUID());
else
caster->CastSpell(target, SPELL_AIR_RIFLE_HIT, true, NULL, NULL, caster->GetGUID());
caster->CastSpell(target, SPELL_AIR_RIFLE_HIT, true, nullptr, nullptr, caster->GetGUID());
}
}