mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 02:20:27 +00:00
refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
@@ -93,7 +93,7 @@ WorldSession::WorldSession(uint32 id, WorldSocket* sock, AccountTypes sec, uint8
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_lastAuctionListOwnerItemsMSTime(0),
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AntiDOS(this),
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m_GUIDLow(0),
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_player(NULL),
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_player(nullptr),
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m_Socket(sock),
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_security(sec),
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_skipQueue(skipQueue),
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@@ -119,7 +119,7 @@ WorldSession::WorldSession(uint32 id, WorldSocket* sock, AccountTypes sec, uint8
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{
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memset(m_Tutorials, 0, sizeof(m_Tutorials));
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_warden = NULL;
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_warden = nullptr;
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_offlineTime = 0;
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_kicked = false;
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_shouldSetOfflineInDB = true;
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@@ -149,17 +149,17 @@ WorldSession::~WorldSession()
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{
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m_Socket->CloseSocket("WorldSession destructor");
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m_Socket->RemoveReference();
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m_Socket = NULL;
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m_Socket = nullptr;
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}
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if (_warden)
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{
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delete _warden;
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_warden = NULL;
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_warden = nullptr;
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}
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///- empty incoming packet queue
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WorldPacket* packet = NULL;
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WorldPacket* packet = nullptr;
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while (_recvQueue.next(packet))
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delete packet;
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@@ -200,13 +200,13 @@ void WorldSession::SendPacket(WorldPacket const* packet)
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static uint64 sendPacketCount = 0;
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static uint64 sendPacketBytes = 0;
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static time_t firstTime = time(NULL);
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static time_t firstTime = time(nullptr);
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static time_t lastTime = firstTime; // next 60 secs start time
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static uint64 sendLastPacketCount = 0;
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static uint64 sendLastPacketBytes = 0;
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time_t cur_time = time(NULL);
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time_t cur_time = time(nullptr);
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if ((cur_time - lastTime) < 60)
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{
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@@ -264,10 +264,10 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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HandleTeleportTimeout(updater.ProcessLogout());
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uint32 _startMSTime = getMSTime();
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WorldPacket* packet = NULL;
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WorldPacket* movementPacket = NULL;
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WorldPacket* packet = nullptr;
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WorldPacket* movementPacket = nullptr;
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bool deletePacket = true;
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WorldPacket* firstDelayedPacket = NULL;
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WorldPacket* firstDelayedPacket = nullptr;
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uint32 processedPackets = 0;
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time_t currentTime = time(nullptr);
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@@ -309,7 +309,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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{
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HandleMovementOpcodes(*movementPacket);
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delete movementPacket;
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movementPacket = NULL;
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movementPacket = nullptr;
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}
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sScriptMgr->OnPacketReceive(this, *packet);
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#ifdef ELUNA
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@@ -325,7 +325,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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if (movementPacket)
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{
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delete movementPacket;
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movementPacket = NULL;
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movementPacket = nullptr;
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}
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sScriptMgr->OnPacketReceive(this, *packet);
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#ifdef ELUNA
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@@ -390,7 +390,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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if (updater.ProcessLogout())
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{
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time_t currTime = time(NULL);
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time_t currTime = time(nullptr);
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if (ShouldLogOut(currTime) && !m_playerLoading)
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LogoutPlayer(true);
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@@ -400,7 +400,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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if (m_Socket && m_Socket->IsClosed())
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{
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m_Socket->RemoveReference();
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m_Socket = NULL;
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m_Socket = nullptr;
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}
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if (!m_Socket)
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@@ -415,7 +415,7 @@ bool WorldSession::HandleSocketClosed()
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if (m_Socket && m_Socket->IsClosed() && !IsKicked() && GetPlayer() && !PlayerLogout() && GetPlayer()->m_taxi.empty() && GetPlayer()->IsInWorld() && !World::IsStopped())
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{
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m_Socket->RemoveReference();
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m_Socket = NULL;
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m_Socket = nullptr;
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GetPlayer()->TradeCancel(false);
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return true;
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}
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@@ -427,7 +427,7 @@ void WorldSession::HandleTeleportTimeout(bool updateInSessions)
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// pussywizard: handle teleport ack timeout
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if (m_Socket && !m_Socket->IsClosed() && GetPlayer() && GetPlayer()->IsBeingTeleported())
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{
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time_t currTime = time(NULL);
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time_t currTime = time(nullptr);
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if (updateInSessions) // session update from World::UpdateSessions
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{
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if (GetPlayer()->IsBeingTeleportedFar() && GetPlayer()->GetSemaphoreTeleportFar() + sWorld->getIntConfig(CONFIG_TELEPORT_TIMEOUT_FAR) < currTime)
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@@ -520,7 +520,7 @@ void WorldSession::LogoutPlayer(bool save)
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guild->HandleMemberLogout(this);
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///- Remove pet
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_player->RemovePet(NULL, PET_SAVE_AS_CURRENT);
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_player->RemovePet(nullptr, PET_SAVE_AS_CURRENT);
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// pussywizard: on logout remove auras that are removed at map change (before saving to db)
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// there are some positive auras from boss encounters that can be kept by logging out and logging in after boss is dead, and may be used on next bosses
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@@ -596,7 +596,7 @@ void WorldSession::LogoutPlayer(bool save)
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_map->AfterPlayerUnlinkFromMap();
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}
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SetPlayer(NULL); // pointer already deleted
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SetPlayer(nullptr); // pointer already deleted
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//! Send the 'logout complete' packet to the client
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//! Client will respond by sending 3x CMSG_CANCEL_TRADE, which we currently dont handle
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@@ -775,7 +775,7 @@ void WorldSession::SetAccountData(AccountDataType type, time_t tm, std::string c
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void WorldSession::SendAccountDataTimes(uint32 mask)
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{
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WorldPacket data(SMSG_ACCOUNT_DATA_TIMES, 4 + 1 + 4 + 8 * 4); // changed in WotLK
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data << uint32(time(NULL)); // unix time of something
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data << uint32(time(nullptr)); // unix time of something
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data << uint8(1);
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data << uint32(mask); // type mask
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for (uint32 i = 0; i < NUM_ACCOUNT_DATA_TYPES; ++i)
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