refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions

View File

@@ -43,7 +43,7 @@ void WorldSession::SendNameQueryOpcode(uint64 guid)
// pussywizard: optimization
/*Player* player = ObjectAccessor::FindPlayerInOrOutOfWorld(guid);
if (DeclinedName const* names = (player ? player->GetDeclinedNames() : NULL))
if (DeclinedName const* names = (player ? player->GetDeclinedNames() : nullptr))
{
data << uint8(1); // Name is declined
for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
@@ -74,8 +74,8 @@ void WorldSession::HandleQueryTimeOpcode(WorldPacket & /*recvData*/)
void WorldSession::SendQueryTimeResponse()
{
WorldPacket data(SMSG_QUERY_TIME_RESPONSE, 4+4);
data << uint32(time(NULL));
data << uint32(sWorld->GetNextDailyQuestsResetTime() - time(NULL));
data << uint32(time(nullptr));
data << uint32(sWorld->GetNextDailyQuestsResetTime() - time(nullptr));
SendPacket(&data);
}