mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-17 19:05:42 +00:00
refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
@@ -109,7 +109,7 @@ bool LoginQueryHolder::Initialize()
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_MAILCOUNT);
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stmt->setUInt32(0, lowGuid);
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stmt->setUInt64(1, uint64(time(NULL)));
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stmt->setUInt64(1, uint64(time(nullptr)));
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res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_COUNT, stmt);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_MAILDATE);
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@@ -478,7 +478,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
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}
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_charCreateCallback.NextStage();
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HandleCharCreateCallback(PreparedQueryResult(NULL), createInfo); // Will jump to case 3
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HandleCharCreateCallback(PreparedQueryResult(nullptr), createInfo); // Will jump to case 3
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}
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break;
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case 3:
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@@ -755,7 +755,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
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void WorldSession::HandlePlayerLoginOpcode(WorldPacket & recvData)
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{
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if (PlayerLoading() || GetPlayer() != NULL)
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if (PlayerLoading() || GetPlayer() != nullptr)
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{
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sLog->outError("Player tries to login again, AccountId = %d", GetAccountId());
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KickPlayer("Player tries to login again");
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@@ -848,7 +848,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket & recvData)
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return;
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}
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sess->SetPlayer(NULL);
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sess->SetPlayer(nullptr);
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SetPlayer(p);
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p->SetSession(this);
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delete p->PlayerTalkClass;
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@@ -882,7 +882,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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// "GetAccountId() == db stored account id" checked in LoadFromDB (prevent login not own character using cheating tools)
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if (!pCurrChar->LoadFromDB(GUID_LOPART(playerGuid), holder))
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{
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SetPlayer(NULL);
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SetPlayer(nullptr);
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KickPlayer("HandlePlayerLoginFromDB"); // disconnect client, player no set to session and it will not deleted or saved at kick
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delete pCurrChar; // delete it manually
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delete holder; // delete all unprocessed queries
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@@ -926,7 +926,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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if (uint32 guildId = Player::GetGuildIdFromStorage(pCurrChar->GetGUIDLow()))
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{
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Guild* guild = sGuildMgr->GetGuildById(guildId);
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Guild::Member const* member = guild ? guild->GetMember(pCurrChar->GetGUID()) : NULL;
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Guild::Member const* member = guild ? guild->GetMember(pCurrChar->GetGUID()) : nullptr;
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if (member)
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{
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pCurrChar->SetInGuild(guildId);
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@@ -1017,7 +1017,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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if (mapDiff->resetTime)
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if (time_t timeReset = sInstanceSaveMgr->GetResetTimeFor(pCurrChar->GetMap()->GetId(), pCurrChar->GetMap()->GetDifficulty()))
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{
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uint32 timeleft = uint32(timeReset - time(NULL));
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uint32 timeleft = uint32(timeReset - time(nullptr));
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pCurrChar->SendInstanceResetWarning(pCurrChar->GetMap()->GetId(), pCurrChar->GetMap()->GetDifficulty(), timeleft, true);
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}
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@@ -1026,7 +1026,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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if (!t->IsInMap(pCurrChar))
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{
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t->RemovePassenger(pCurrChar);
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pCurrChar->m_transport = NULL;
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pCurrChar->m_transport = nullptr;
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pCurrChar->m_movementInfo.transport.Reset();
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pCurrChar->m_movementInfo.RemoveMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
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}
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@@ -1186,7 +1186,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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if ((isReferrer && pCurrChar->GetSession()->GetAccountId() == itr->second->GetRecruiterId()) || (!isReferrer && pCurrChar->GetSession()->GetRecruiterId() == itr->second->GetAccountId()))
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{
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Player * rf = itr->second->GetPlayer();
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if (rf != NULL)
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if (rf != nullptr)
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{
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pCurrChar->SendUpdateToPlayer(rf);
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rf->SendUpdateToPlayer(pCurrChar);
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@@ -1309,7 +1309,7 @@ void WorldSession::HandlePlayerLoginToCharInWorld(Player* pCurrChar)
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if (mapDiff->resetTime)
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if (time_t timeReset = sInstanceSaveMgr->GetResetTimeFor(pCurrChar->GetMap()->GetId(), pCurrChar->GetMap()->GetDifficulty()))
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{
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uint32 timeleft = uint32(timeReset - time(NULL));
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uint32 timeleft = uint32(timeReset - time(nullptr));
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GetPlayer()->SendInstanceResetWarning(pCurrChar->GetMap()->GetId(), pCurrChar->GetMap()->GetDifficulty(), timeleft, true);
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}
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@@ -1976,7 +1976,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket &recvData)
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if (_player->IsInCombat() && i != EQUIPMENT_SLOT_MAINHAND && i != EQUIPMENT_SLOT_OFFHAND && i != EQUIPMENT_SLOT_RANGED)
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continue;
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Item* item = NULL;
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Item* item = nullptr;
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if (itemGuid > 0)
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item = _player->GetItemByGuid(itemGuid);
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@@ -1989,7 +1989,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket &recvData)
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if (uItem->IsEquipped()) {
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msg = _player->CanUnequipItem(dstpos, true);
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if (msg != EQUIP_ERR_OK) {
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_player->SendEquipError(msg, uItem, NULL);
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_player->SendEquipError(msg, uItem, nullptr);
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continue;
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}
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}
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@@ -2004,7 +2004,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket &recvData)
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_player->StoreItem(sDest, uItem, true);
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}
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else
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_player->SendEquipError(msg, uItem, NULL);
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_player->SendEquipError(msg, uItem, nullptr);
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continue;
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}
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@@ -2018,7 +2018,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket &recvData)
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uint16 _candidatePos;
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msg = _player->CanEquipItem(NULL_SLOT, _candidatePos, item, true);
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if (msg != EQUIP_ERR_OK) {
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_player->SendEquipError(msg, item, NULL);
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_player->SendEquipError(msg, item, nullptr);
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continue;
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}
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}
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