refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions

View File

@@ -310,7 +310,7 @@ bool BattlegroundEY::SetupBattleground()
AddObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REAVER + i * 3 + 2, Buff_Entries[2], at->x, at->y, at->z, 0.907571f, 0, 0, 0.438371f, 0.898794f, RESPAWN_ONE_DAY);
}
GraveyardStruct const* sg = NULL;
GraveyardStruct const* sg = nullptr;
sg = sGraveyard->GetGraveyard(BG_EY_GRAVEYARD_MAIN_ALLIANCE);
AddSpiritGuide(BG_EY_SPIRIT_MAIN_ALLIANCE, sg->x, sg->y, sg->z, 3.124139f, TEAM_ALLIANCE);