refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions

View File

@@ -642,7 +642,7 @@ void AchievementMgr::LoadFromDB(PreparedQueryResult achievementResult, PreparedQ
continue;
}
if (criteria->timeLimit && time_t(date + criteria->timeLimit) < time(NULL))
if (criteria->timeLimit && time_t(date + criteria->timeLimit) < time(nullptr))
continue;
CriteriaProgress& progress = m_criteriaProgress[id];
@@ -701,7 +701,7 @@ void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement)
WorldPacket data(SMSG_ACHIEVEMENT_EARNED, 8+4+8);
data.append(GetPlayer()->GetPackGUID());
data << uint32(achievement->ID);
data.AppendPackedTime(time(NULL));
data.AppendPackedTime(time(nullptr));
data << uint32(0);
GetPlayer()->SendMessageToSetInRange(&data, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), true);
}
@@ -767,7 +767,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
sLog->outDebug(LOG_FILTER_ACHIEVEMENTSYS, "AchievementMgr::UpdateAchievementCriteria(%u, %u, %u)", type, miscValue1, miscValue2);
#endif
AchievementCriteriaEntryList const* achievementCriteriaList = NULL;
AchievementCriteriaEntryList const* achievementCriteriaList = nullptr;
switch (type)
{
@@ -891,7 +891,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
if (achievement->categoryId == CATEGORY_CHILDRENS_WEEK)
{
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
if (!data || !data->Meets(GetPlayer(), NULL))
if (!data || !data->Meets(GetPlayer(), nullptr))
continue;
}
@@ -1274,7 +1274,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
{
// Xinef: skip progress only if data exists and is not meet
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
if (data && !data->Meets(GetPlayer(), NULL))
if (data && !data->Meets(GetPlayer(), nullptr))
continue;
}
@@ -1684,7 +1684,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
{
// those requirements couldn't be found in the dbc
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
if (!data || !data->Meets(GetPlayer(), NULL))
if (!data || !data->Meets(GetPlayer(), nullptr))
continue;
// Check map id requirement
@@ -1987,7 +1987,7 @@ CriteriaProgress* AchievementMgr::GetCriteriaProgress(AchievementCriteriaEntry c
CriteriaProgressMap::iterator iter = m_criteriaProgress.find(entry->ID);
if (iter == m_criteriaProgress.end())
return NULL;
return nullptr;
return &(iter->second);
}
@@ -2043,7 +2043,7 @@ void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry,
}
progress->changed = true;
progress->date = time(NULL); // set the date to the latest update.
progress->date = time(nullptr); // set the date to the latest update.
uint32 timeElapsed = 0;
bool timedCompleted = false;
@@ -2163,7 +2163,7 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
SendAchievementEarned(achievement);
CompletedAchievementData& ca = m_completedAchievements[achievement->ID];
ca.date = time(NULL);
ca.date = time(nullptr);
ca.changed = true;
sScriptMgr->OnAchievementComplete(GetPlayer(), achievement);
@@ -2238,7 +2238,7 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
SQLTransaction trans = CharacterDatabase.BeginTransaction();
Item* item = reward->itemId ? Item::CreateItem(reward->itemId, 1, GetPlayer()) : NULL;
Item* item = reward->itemId ? Item::CreateItem(reward->itemId, 1, GetPlayer()) : nullptr;
if (item)
{
// save new item before send
@@ -2275,7 +2275,7 @@ void AchievementMgr::BuildAllDataPacket(WorldPacket* data, bool inspect) const
{
if (!m_completedAchievements.empty())
{
AchievementEntry const* achievement = NULL;
AchievementEntry const* achievement = nullptr;
for (CompletedAchievementMap::const_iterator iter = m_completedAchievements.begin(); iter != m_completedAchievements.end(); ++iter)
{
// Skip hidden achievements
@@ -2311,7 +2311,7 @@ bool AchievementMgr::HasAchieved(uint32 achievementId) const
bool AchievementMgr::CanUpdateCriteria(AchievementCriteriaEntry const* criteria, AchievementEntry const* achievement)
{
if (DisableMgr::IsDisabledFor(DISABLE_TYPE_ACHIEVEMENT_CRITERIA, criteria->ID, NULL))
if (DisableMgr::IsDisabledFor(DISABLE_TYPE_ACHIEVEMENT_CRITERIA, criteria->ID, nullptr))
return false;
if (achievement->mapID != -1 && GetPlayer()->GetMapId() != uint32(achievement->mapID))
@@ -2716,7 +2716,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
continue;
}
if (!GetCriteriaDataSet(criteria) && !DisableMgr::IsDisabledFor(DISABLE_TYPE_ACHIEVEMENT_CRITERIA, entryId, NULL))
if (!GetCriteriaDataSet(criteria) && !DisableMgr::IsDisabledFor(DISABLE_TYPE_ACHIEVEMENT_CRITERIA, entryId, nullptr))
sLog->outErrorDb("Table `achievement_criteria_data` does not have expected data for criteria (Entry: %u Type: %u) for achievement %u.", criteria->ID, criteria->requiredType, criteria->referredAchievement);
}