refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions

View File

@@ -50,9 +50,9 @@ public:
SmartScript::SmartScript()
{
go = NULL;
me = NULL;
trigger = NULL;
go = nullptr;
me = nullptr;
trigger = nullptr;
mEventPhase = 0;
mPathId = 0;
mTargetStorage = new ObjectListMap();
@@ -122,7 +122,7 @@ void SmartScript::ProcessEventsFor(SMART_EVENT e, Unit* unit, uint32 var0, uint3
if (eventType == e/* && (!(*i).event.event_phase_mask || IsInPhase((*i).event.event_phase_mask)) && !((*i).event.event_flags & SMART_EVENT_FLAG_NOT_REPEATABLE && (*i).runOnce)*/)
{
ConditionList conds = sConditionMgr->GetConditionsForSmartEvent((*i).entryOrGuid, (*i).event_id, (*i).source_type);
ConditionSourceInfo info = ConditionSourceInfo(unit, GetBaseObject(), me ? me->GetVictim() : NULL);
ConditionSourceInfo info = ConditionSourceInfo(unit, GetBaseObject(), me ? me->GetVictim() : nullptr);
if (sConditionMgr->IsObjectMeetToConditions(info, conds))
ProcessEvent(*i, unit, var0, var1, bvar, spell, gob);
@@ -154,8 +154,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
case SMART_ACTION_TALK:
{
ObjectList* targets = GetTargets(e, unit);
Creature* talker = e.target.type == 0 ? me : NULL; // xinef: tc retardness fix
Unit* talkTarget = NULL;
Creature* talker = e.target.type == 0 ? me : nullptr; // xinef: tc retardness fix
Unit* talkTarget = nullptr;
if (targets)
{
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
@@ -316,7 +316,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
case SMART_ACTION_MUSIC:
{
ObjectList* targets = NULL;
ObjectList* targets = nullptr;
if (e.action.music.type > 0)
{
@@ -367,7 +367,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
case SMART_ACTION_RANDOM_MUSIC:
{
ObjectList* targets = NULL;
ObjectList* targets = nullptr;
if (e.action.randomMusic.type > 0)
{
@@ -1045,7 +1045,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
me->DoFleeToGetAssistance();
if (e.action.flee.withEmote)
{
AcoreStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_FLEE, LANG_UNIVERSAL, NULL);
AcoreStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_FLEE, LANG_UNIVERSAL, nullptr);
sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
@@ -1358,7 +1358,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
(*itr)->ToCreature()->CallForHelp((float)e.action.callHelp.range);
if (e.action.callHelp.withEmote)
{
AcoreStringTextBuilder builder(*itr, CHAT_MSG_MONSTER_EMOTE, LANG_CALL_FOR_HELP, LANG_UNIVERSAL, NULL);
AcoreStringTextBuilder builder(*itr, CHAT_MSG_MONSTER_EMOTE, LANG_CALL_FOR_HELP, LANG_UNIVERSAL, nullptr);
sCreatureTextMgr->SendChatPacket(*itr, builder, CHAT_MSG_MONSTER_EMOTE);
}
}
@@ -1916,7 +1916,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (!IsSmart())
break;
WorldObject* target = NULL;
WorldObject* target = nullptr;
if (e.GetTargetType() == SMART_TARGET_RANDOM_POINT)
{
@@ -2125,7 +2125,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
meOrigGUID = me ? me->GetGUID() : 0;
if (!goOrigGUID)
goOrigGUID = go ? go->GetGUID() : 0;
go = NULL;
go = nullptr;
me = (*itr)->ToCreature();
break;
}
@@ -2136,7 +2136,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (!goOrigGUID)
goOrigGUID = go ? go->GetGUID() : 0;
go = (*itr)->ToGameObject();
me = NULL;
me = nullptr;
break;
}
}
@@ -2817,7 +2817,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
waypoints[4] = e.action.closestWaypointFromList.wp5;
waypoints[5] = e.action.closestWaypointFromList.wp6;
float distanceToClosest = std::numeric_limits<float>::max();
WayPoint* closestWp = NULL;
WayPoint* closestWp = nullptr;
ObjectList* targets = GetTargets(e, unit);
if (targets)
@@ -3304,7 +3304,7 @@ void SmartScript::ProcessTimedAction(SmartScriptHolder& e, uint32 const& min, ui
{
// xinef: extended by selfs victim
ConditionList const conds = sConditionMgr->GetConditionsForSmartEvent(e.entryOrGuid, e.event_id, e.source_type);
ConditionSourceInfo info = ConditionSourceInfo(unit, GetBaseObject(), me ? me->GetVictim() : NULL);
ConditionSourceInfo info = ConditionSourceInfo(unit, GetBaseObject(), me ? me->GetVictim() : nullptr);
if (sConditionMgr->IsObjectMeetToConditions(info, conds))
{
@@ -3428,7 +3428,7 @@ SmartScriptHolder SmartScript::CreateSmartEvent(SMART_EVENT e, uint32 event_flag
ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*= NULL*/)
{
Unit* scriptTrigger = NULL;
Unit* scriptTrigger = nullptr;
if (invoker)
scriptTrigger = invoker;
else if (Unit* tempLastInvoker = GetLastInvoker())
@@ -3517,7 +3517,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
{
if (Group* group = player->GetGroup())
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != nullptr; groupRef = groupRef->next())
if (Player* member = groupRef->GetSource())
if (member->IsInMap(player))
l->push_back(member);
@@ -3626,7 +3626,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
}
case SMART_TARGET_CREATURE_GUID:
{
Creature* target = NULL;
Creature* target = nullptr;
if (!scriptTrigger && !baseObject)
{
sLog->outError("SMART_TARGET_CREATURE_GUID can not be used without invoker");
@@ -3649,7 +3649,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
}
case SMART_TARGET_GAMEOBJECT_GUID:
{
GameObject* target = NULL;
GameObject* target = nullptr;
if (!scriptTrigger && !GetBaseObject())
{
sLog->outError("SMART_TARGET_GAMEOBJECT_GUID can not be used without invoker");
@@ -3863,7 +3863,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
if (l->empty())
{
delete l;
l = NULL;
l = nullptr;
}
return l;
@@ -4325,7 +4325,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
if (!me || !me->IsInCombat())
return;
ObjectList* _targets = NULL;
ObjectList* _targets = nullptr;
switch (e.GetTargetType())
{
@@ -4345,7 +4345,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
if (!_targets)
return;
Unit* target = NULL;
Unit* target = nullptr;
for (ObjectList::const_iterator itr = _targets->begin(); itr != _targets->end(); ++itr)
{
@@ -4374,7 +4374,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
if (!me)
return;
WorldObject* creature = NULL;
WorldObject* creature = nullptr;
if (e.event.distance.guid != 0)
{
@@ -4405,7 +4405,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
if (!me)
return;
WorldObject* gameobject = NULL;
WorldObject* gameobject = nullptr;
if (e.event.distance.guid != 0)
{
@@ -4704,14 +4704,14 @@ void SmartScript::GetScript()
e = sSmartScriptMgr->GetScript(-((int32)me->GetDBTableGUIDLow()), mScriptType);
if (e.empty())
e = sSmartScriptMgr->GetScript((int32)me->GetEntry(), mScriptType);
FillScript(e, me, NULL);
FillScript(e, me, nullptr);
}
else if (go)
{
e = sSmartScriptMgr->GetScript(-((int32)go->GetDBTableGUIDLow()), mScriptType);
if (e.empty())
e = sSmartScriptMgr->GetScript((int32)go->GetEntry(), mScriptType);
FillScript(e, go, NULL);
FillScript(e, go, nullptr);
}
else if (trigger)
{
@@ -4854,9 +4854,9 @@ return 0;
Unit* SmartScript::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff)
{
if (!me)
return NULL;
return nullptr;
Unit* unit = NULL;
Unit* unit = nullptr;
acore::MostHPMissingInRange u_check(me, range, MinHPDiff);
acore::UnitLastSearcher<acore::MostHPMissingInRange> searcher(me, unit, u_check);
@@ -4887,9 +4887,9 @@ void SmartScript::DoFindFriendlyMissingBuff(std::list<Creature*>& list, float ra
Unit* SmartScript::DoFindClosestFriendlyInRange(float range, bool playerOnly)
{
if (!me)
return NULL;
return nullptr;
Unit* unit = NULL;
Unit* unit = nullptr;
acore::AnyFriendlyNotSelfUnitInObjectRangeCheck u_check(me, me, range, playerOnly);
acore::UnitLastSearcher<acore::AnyFriendlyNotSelfUnitInObjectRangeCheck> searcher(me, unit, u_check);
me->VisitNearbyObject(range, searcher);
@@ -4933,5 +4933,5 @@ Unit* SmartScript::GetLastInvoker(Unit* invoker)
// xinef: used for area triggers invoker cast
else if (invoker)
return ObjectAccessor::GetUnit(*invoker, mLastInvoker);
return NULL;
return nullptr;
}