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feat(Core/Optimization): Optimize build of units update object by leveraging cache (#18637)
* feat(Core/Optimization): Optimize build of units update object by leveraging cache. * Remove whitespaces. * Add alternative hooks to handle transmog and other similar things. * Fix build on some compilers. * Fix codestyle * Fix build again. * Take into account updateType.
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@@ -3791,7 +3791,7 @@ Mail* Player::GetMail(uint32 id)
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return nullptr;
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}
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void Player::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) const
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void Player::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target)
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{
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if (target == this)
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{
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