Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-07-07 13:32:00 +08:00
87 changed files with 1928 additions and 1062 deletions

View File

@@ -244,23 +244,17 @@ public:
handler->PSendSysMessage("LoginDatabase queue size: %zu", LoginDatabase.QueueSize());
handler->PSendSysMessage("CharacterDatabase queue size: %zu", CharacterDatabase.QueueSize());
handler->PSendSysMessage("WorldDatabase queue size: %zu", WorldDatabase.QueueSize());
if (Acore::Module::GetEnableModulesList().empty())
handler->SendSysMessage("No modules enabled");
else
handler->SendSysMessage("> List enable modules:");
#ifdef MOD_PLAYERBOTS
handler->PSendSysMessage("PlayerbotsDatabase queue size: %zu", PlayerbotsDatabase.QueueSize());
#endif
if (Acore::Module::GetEnableModulesList().empty())
handler->SendSysMessage("No modules enabled");
handler->SendSysMessage("No modules are enabled");
else
handler->SendSysMessage("> List enable modules:");
handler->SendSysMessage("List of enabled modules:");
for (auto const& modName : Acore::Module::GetEnableModulesList())
{
handler->SendSysMessage(Acore::StringFormatFmt("- {}", modName));
handler->SendSysMessage(Acore::StringFormatFmt("|- {}", modName));
}
return true;
@@ -283,9 +277,9 @@ public:
handler->PSendSysMessage("Connection peak: %u.", connPeak);
handler->PSendSysMessage(LANG_UPTIME, secsToTimeString(GameTime::GetUptime().count()).c_str());
handler->PSendSysMessage("Update time diff: %ums. Last %d diffs summary:", sWorldUpdateTime.GetLastUpdateTime(), sWorldUpdateTime.GetDatasetSize());
handler->PSendSysMessage("- Mean: %ums", sWorldUpdateTime.GetAverageUpdateTime());
handler->PSendSysMessage("- Median: %ums", sWorldUpdateTime.GetPercentile(50));
handler->PSendSysMessage("- Percentiles (95, 99, max): %ums, %ums, %ums",
handler->PSendSysMessage("|- Mean: %ums", sWorldUpdateTime.GetAverageUpdateTime());
handler->PSendSysMessage("|- Median: %ums", sWorldUpdateTime.GetPercentile(50));
handler->PSendSysMessage("|- Percentiles (95, 99, max): %ums, %ums, %ums",
sWorldUpdateTime.GetPercentile(95),
sWorldUpdateTime.GetPercentile(99),
sWorldUpdateTime.GetPercentile(100));