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Merge branch 'master' into Playerbot
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@@ -3069,7 +3069,7 @@ void InstanceMap::CreateInstanceScript(bool load, std::string data, uint32 compl
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bool isOtherAI = false;
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sScriptMgr->OnBeforeCreateInstanceScript(this, instance_data, load, data, completedEncounterMask);
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sScriptMgr->OnBeforeCreateInstanceScript(this, &instance_data, load, data, completedEncounterMask);
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if (instance_data)
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isOtherAI = true;
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