Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-07-07 13:32:00 +08:00
87 changed files with 1928 additions and 1062 deletions

View File

@@ -288,7 +288,7 @@ public:
bool isRollLootActive() const;
void SendLootStartRoll(uint32 CountDown, uint32 mapid, const Roll& r);
void SendLootStartRollToPlayer(uint32 countDown, uint32 mapId, Player* p, bool canNeed, Roll const& r);
void SendLootRoll(ObjectGuid SourceGuid, ObjectGuid TargetGuid, uint8 RollNumber, uint8 RollType, const Roll& r);
void SendLootRoll(ObjectGuid SourceGuid, ObjectGuid TargetGuid, uint8 RollNumber, uint8 RollType, const Roll& r, bool autoPass = false);
void SendLootRollWon(ObjectGuid SourceGuid, ObjectGuid TargetGuid, uint8 RollNumber, uint8 RollType, const Roll& r);
void SendLootAllPassed(Roll const& roll);
void SendLooter(Creature* creature, Player* pLooter);