Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-07-07 13:32:00 +08:00
87 changed files with 1928 additions and 1062 deletions

View File

@@ -1571,6 +1571,8 @@ public:
void ApplyAttackTimePercentMod(WeaponAttackType att, float val, bool apply);
void ApplyCastTimePercentMod(float val, bool apply);
void SetUInt32Value(uint16 index, uint32 value);
UnitFlags GetUnitFlags() const { return UnitFlags(GetUInt32Value(UNIT_FIELD_FLAGS)); }
bool HasUnitFlag(UnitFlags flags) const { return HasFlag(UNIT_FIELD_FLAGS, flags); }
void SetUnitFlag(UnitFlags flags) { SetFlag(UNIT_FIELD_FLAGS, flags); }