refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992)

This commit is contained in:
Maelthyr
2022-09-25 20:20:34 +02:00
committed by GitHub
parent ddcf0e79b6
commit 1f472bddd3
61 changed files with 212 additions and 196 deletions

View File

@@ -893,7 +893,7 @@ class spell_gen_knock_away : public SpellScript
PreventHitDefaultEffect(effIndex);
if (Unit* target = GetHitUnit())
if (Creature* caster = GetCaster()->ToCreature())
caster->GetThreatMgr().modifyThreatPercent(target, -25); // Xinef: amount confirmed by onyxia and void reaver notes
caster->GetThreatMgr().ModifyThreatByPercent(target, -25); // Xinef: amount confirmed by onyxia and void reaver notes
}
void Register() override
@@ -999,7 +999,7 @@ class spell_gen_hate_to_zero : public SpellScript
PreventHitDefaultEffect(effIndex);
if (Unit* target = GetHitUnit())
if (Creature* caster = GetCaster()->ToCreature())
caster->GetThreatMgr().modifyThreatPercent(target, -100);
caster->GetThreatMgr().ModifyThreatByPercent(target, -100);
}
void Register() override