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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992)
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@@ -136,7 +136,7 @@ SpellCastResult UnitAI::DoAddAuraToAllHostilePlayers(uint32 spellid)
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{
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if (me->IsInCombat())
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{
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ThreatContainer::StorageType threatlist = me->GetThreatMgr().getThreatList();
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ThreatContainer::StorageType threatlist = me->GetThreatMgr().GetThreatList();
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for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
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{
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if (Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()))
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@@ -159,7 +159,7 @@ SpellCastResult UnitAI::DoCastToAllHostilePlayers(uint32 spellid, bool triggered
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{
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if (me->IsInCombat())
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{
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ThreatContainer::StorageType threatlist = me->GetThreatMgr().getThreatList();
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ThreatContainer::StorageType threatlist = me->GetThreatMgr().GetThreatList();
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for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
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{
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if (Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()))
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@@ -216,7 +216,7 @@ public:
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template <class PREDICATE>
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Unit* SelectTarget(SelectTargetMethod targetType, uint32 position, PREDICATE const& predicate)
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{
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ThreatContainer::StorageType const& threatlist = me->GetThreatMgr().getThreatList();
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ThreatContainer::StorageType const& threatlist = me->GetThreatMgr().GetThreatList();
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if (position >= threatlist.size())
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return nullptr;
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@@ -278,7 +278,7 @@ public:
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template <class PREDICATE>
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void SelectTargetList(std::list<Unit*>& targetList, PREDICATE const& predicate, uint32 maxTargets, SelectTargetMethod targetType)
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{
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ThreatContainer::StorageType const& threatlist = me->GetThreatMgr().getThreatList();
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ThreatContainer::StorageType const& threatlist = me->GetThreatMgr().GetThreatList();
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if (threatlist.empty())
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return;
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