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fix(DB/Creature): Remove extra Shaffar adds (#22255)
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@@ -66,13 +66,7 @@ struct boss_nexusprince_shaffar : public BossAI
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void Reset() override
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{
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_Reset();
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float dist = 8.0f;
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float posX, posY, posZ, angle;
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me->GetHomePosition(posX, posY, posZ, angle);
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summons.DespawnAll();
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me->SummonCreature(NPC_BEACON, posX - dist, posY - dist, posZ, angle, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 7200000);
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me->SummonCreature(NPC_BEACON, posX - dist, posY + dist, posZ, angle, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 7200000);
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me->SummonCreature(NPC_BEACON, posX + dist, posY, posZ, angle, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 7200000);
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}
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void MoveInLineOfSight(Unit* who) override
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