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refactor(Core): Make more use of helpers. (#19835)
* Init. * Reword. * Update codestyle script. Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com> * Add gameobject type ID check, reorder checks. * Add helper/codestyle check for unit type. * `IsUnit()` -> `IsCreature()` * Add `IsUnit()` method. * Use type mask. https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5 Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com> Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com> * Replace instances of `isType` with `IsUnit`. --------- Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
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@@ -136,7 +136,7 @@ class spell_the_flag_of_ownership : public SpellScript
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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Unit* caster = GetCaster();
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if (!caster || caster->GetTypeId() != TYPEID_PLAYER)
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if (!caster || !caster->IsPlayer())
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return;
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Player* target = GetHitPlayer();
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if (!target)
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@@ -155,7 +155,7 @@ class spell_the_flag_of_ownership : public SpellScript
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{
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for( std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); )
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{
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if ((*itr)->GetTypeId() != TYPEID_PLAYER || (*itr)->ToPlayer()->IsAlive())
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if (!(*itr)->IsPlayer() || (*itr)->ToPlayer()->IsAlive())
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{
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targets.erase(itr);
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itr = targets.begin();
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@@ -1835,7 +1835,7 @@ class spell_gen_feign_death_all_flags : public AuraScript
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target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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if (target->IsCreature())
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target->ToCreature()->SetReactState(REACT_PASSIVE);
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}
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@@ -1846,7 +1846,7 @@ class spell_gen_feign_death_all_flags : public AuraScript
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target->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->RemoveUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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if (target->IsCreature())
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target->ToCreature()->InitializeReactState();
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}
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@@ -1870,7 +1870,7 @@ class spell_gen_feign_death_no_dyn_flag : public AuraScript
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target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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if (target->IsCreature())
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target->ToCreature()->SetReactState(REACT_PASSIVE);
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}
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@@ -1880,7 +1880,7 @@ class spell_gen_feign_death_no_dyn_flag : public AuraScript
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target->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->RemoveUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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if (target->IsCreature())
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target->ToCreature()->InitializeReactState();
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}
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@@ -1903,7 +1903,7 @@ class spell_gen_feign_death_no_prevent_emotes : public AuraScript
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target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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if (target->IsCreature())
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target->ToCreature()->SetReactState(REACT_PASSIVE);
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}
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@@ -1913,7 +1913,7 @@ class spell_gen_feign_death_no_prevent_emotes : public AuraScript
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target->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->RemoveUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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if (target->IsCreature())
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target->ToCreature()->InitializeReactState();
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}
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@@ -1944,7 +1944,7 @@ class spell_gen_teleporting : public SpellScript
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void HandleScript(SpellEffIndex /* effIndex */)
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{
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Unit* target = GetHitUnit();
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if (target->GetTypeId() != TYPEID_PLAYER)
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if (!target->IsPlayer())
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return;
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// return from top
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@@ -2504,7 +2504,7 @@ class spell_gen_vehicle_scaling_aura: public AuraScript
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bool Load() override
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{
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return GetCaster() && GetCaster()->IsPlayer() && GetOwner()->GetTypeId() == TYPEID_UNIT;
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return GetCaster() && GetCaster()->IsPlayer() && GetOwner()->IsCreature();
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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@@ -3729,7 +3729,7 @@ class spell_gen_despawn_self : public SpellScript
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bool Load() override
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{
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return GetCaster()->GetTypeId() == TYPEID_UNIT;
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return GetCaster()->IsCreature();
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}
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void HandleDummy(SpellEffIndex effIndex)
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