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refactor(Core): Make more use of helpers. (#19835)
* Init. * Reword. * Update codestyle script. Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com> * Add gameobject type ID check, reorder checks. * Add helper/codestyle check for unit type. * `IsUnit()` -> `IsCreature()` * Add `IsUnit()` method. * Use type mask. https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5 Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com> Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com> * Replace instances of `isType` with `IsUnit`. --------- Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
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@@ -1194,7 +1194,7 @@ class spell_illidan_demon_transform1_aura : public AuraScript
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bool Load() override
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{
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return GetUnitOwner()->GetTypeId() == TYPEID_UNIT;
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return GetUnitOwner()->IsCreature();
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}
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void OnPeriodic(AuraEffect const* /*aurEff*/)
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@@ -1222,7 +1222,7 @@ class spell_illidan_demon_transform2_aura : public AuraScript
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bool Load() override
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{
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return GetUnitOwner()->GetTypeId() == TYPEID_UNIT;
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return GetUnitOwner()->IsCreature();
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}
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void OnPeriodic(AuraEffect const* aurEff)
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@@ -1313,7 +1313,7 @@ class spell_illidan_cage_trap : public SpellScript
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bool Load() override
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{
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return GetCaster()->GetTypeId() == TYPEID_UNIT;
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return GetCaster()->IsCreature();
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}
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void HandleScriptEffect(SpellEffIndex effIndex)
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@@ -607,7 +607,7 @@ class spell_illidari_council_empyreal_balance : public SpellScript
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bool Load() override
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{
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_targetCount = 0;
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return GetCaster()->GetTypeId() == TYPEID_UNIT;
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return GetCaster()->IsCreature();
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}
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void HandleDummy(SpellEffIndex effIndex)
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@@ -652,7 +652,7 @@ class spell_illidari_council_empyreal_equivalency : public SpellScript
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bool Load() override
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{
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_targetCount = 0;
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return GetCaster()->GetTypeId() == TYPEID_UNIT;
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return GetCaster()->IsCreature();
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}
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void HandleDummy(SpellEffIndex effIndex)
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@@ -141,7 +141,7 @@ public:
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void MoveInLineOfSight(Unit* who) override
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{
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if (!who || me->getStandState() != UNIT_STAND_STATE_SLEEP || who->GetTypeId() != TYPEID_PLAYER || me->GetDistance2d(who) > 90.0f || who->ToPlayer()->IsGameMaster())
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if (!who || me->getStandState() != UNIT_STAND_STATE_SLEEP || !who->IsPlayer() || me->GetDistance2d(who) > 90.0f || who->ToPlayer()->IsGameMaster())
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return;
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me->SetInCombatWithZone();
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@@ -264,7 +264,7 @@ class spell_teron_gorefiend_shadowy_construct : public AuraScript
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bool Load() override
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{
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return GetUnitOwner()->GetTypeId() == TYPEID_UNIT;
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return GetUnitOwner()->IsCreature();
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}
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void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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@@ -82,7 +82,7 @@ public:
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void OnUnitDeath(Unit* unit) override
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{
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if (unit && unit->GetTypeId() == TYPEID_UNIT && unit->GetEntry() == NPC_NASCENT_FEL_ORC)
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if (unit && unit->IsCreature() && unit->GetEntry() == NPC_NASCENT_FEL_ORC)
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PrisonerDied(unit->GetGUID());
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}
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@@ -1078,7 +1078,7 @@ class spell_kaelthas_kael_phase_two : public SpellScript
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bool Load() override
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{
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if (GetCaster()->GetTypeId() == TYPEID_UNIT)
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if (GetCaster()->IsCreature())
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if (InstanceScript* instance = GetCaster()->GetInstanceScript())
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if (Creature* kael = instance->GetCreature(DATA_KAELTHAS))
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kael->AI()->SummonedCreatureDies(GetCaster()->ToCreature(), nullptr);
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@@ -1196,7 +1196,7 @@ class spell_kaelthas_flame_strike : public AuraScript
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bool Load() override
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{
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return GetUnitOwner()->GetTypeId() == TYPEID_UNIT;
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return GetUnitOwner()->IsCreature();
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}
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void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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