refactor(Core): Make more use of helpers. (#19835)

* Init.

* Reword.

* Update codestyle script.

Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Add gameobject type ID check, reorder checks.

* Add helper/codestyle check for unit type.

* `IsUnit()` -> `IsCreature()`

* Add `IsUnit()` method.

* Use type mask.

https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com>

* Replace instances of `isType` with `IsUnit`.

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
This commit is contained in:
Benjamin Jackson
2024-09-03 13:41:31 -04:00
committed by GitHub
parent e3e4133e88
commit 1edac37ac3
165 changed files with 725 additions and 719 deletions

View File

@@ -322,7 +322,7 @@ void OPvPCapturePointHP::HandlePlayerLeave(Player* player)
void OutdoorPvPHP::HandleKillImpl(Player* player, Unit* killed)
{
if (killed->GetTypeId() != TYPEID_PLAYER)
if (!killed->IsPlayer())
return;
if (player->GetTeamId() == TEAM_ALLIANCE && killed->ToPlayer()->GetTeamId() != TEAM_ALLIANCE)

View File

@@ -56,7 +56,7 @@ void OutdoorPvPNA::HandleKill(Player* killer, Unit* killed)
// creature kills must be notified, even if not inside objective / not outdoor pvp active
// player kills only count if active and inside objective
if ((groupGuy->IsOutdoorPvPActive() && groupGuy->GetAreaId() == NA_HALAA_ZONE_ID) || killed->GetTypeId() == TYPEID_UNIT)
if ((groupGuy->IsOutdoorPvPActive() && groupGuy->GetAreaId() == NA_HALAA_ZONE_ID) || killed->IsCreature())
{
HandleKillImpl(groupGuy, killed);
}
@@ -65,7 +65,7 @@ void OutdoorPvPNA::HandleKill(Player* killer, Unit* killed)
else
{
// creature kills must be notified, even if not inside objective / not outdoor pvp active
if (killer && ((killer->IsOutdoorPvPActive() && killer->ToPlayer()->GetAreaId() == NA_HALAA_ZONE_ID) || killed->GetTypeId() == TYPEID_UNIT))
if (killer && ((killer->IsOutdoorPvPActive() && killer->ToPlayer()->GetAreaId() == NA_HALAA_ZONE_ID) || killed->IsCreature()))
{
HandleKillImpl(killer, killed);
}

View File

@@ -199,7 +199,7 @@ bool OutdoorPvPZM::SetupOutdoorPvP()
void OutdoorPvPZM::HandleKillImpl(Player* player, Unit* killed)
{
if (killed->GetTypeId() != TYPEID_PLAYER)
if (!killed->IsPlayer())
return;
if (player->GetTeamId() == TEAM_ALLIANCE && killed->ToPlayer()->GetTeamId() != TEAM_ALLIANCE)